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emod-cli/src/commands/mod.rs

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use clap::{Args, Parser, Subcommand, arg};
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pub mod components;
pub mod create;
pub mod release;
#[derive(Parser)]
#[command(
name = "emod-cli",
version = "1.0.0",
about = "Convenient Management of NetEase Minecraft Mod Project",
allow_external_subcommands = true,
long_about = None,
propagate_version = true
)]
pub struct Cli {
#[command(subcommand)]
pub command: Commands,
}
#[derive(Subcommand)]
pub enum Commands {
/// Release a new version
Release(ReleaseArgs),
/// Create a new mod project
Create(CreateArgs),
/// Create a new component
Components(ComponentsArgs),
}
#[derive(Args)]
pub struct ReleaseArgs {
/// The path of the project
#[arg(short, long)]
pub path: Option<String>,
/// The version of the project
#[arg(short, long, conflicts_with = "pin")]
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pub ver: Option<String>,
/// Reuse the current version without auto-incrementing.
/// Useful when retrying after a failed release that already wrote new version files.
#[arg(short = 'P', long, conflicts_with = "ver")]
pub pin: bool,
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}
#[derive(Args)]
pub struct CreateArgs {
/// The name of the mod
#[arg(short, long)]
pub name: String,
/// Example target, default example is 'default'
#[arg(short, long)]
pub target: Option<String>,
}
#[derive(Args)]
pub struct ComponentsArgs {
/// The path of the project
#[arg(short, long)]
pub path: Option<String>,
/// The name of the component
#[arg(short, long)]
pub component: String,
/// Import the path of the geo file.
#[arg(short, long)]
pub geo: Option<String>,
/// Import the path of the texture file.
#[arg(short, long)]
pub texture: Option<String>,
/// The item's identifier
#[arg(short, long)]
pub identifier: Option<String>,
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}