新增可选的 auto_hot_reload_ui 配置,追踪资源包 UI JSON 的新增、修改、删除和重命名,并在游戏回到前台时发送原生 Ctrl+R。 统一 Python 与 JSON UI 的批处理和拖尾防抖逻辑,同时补充路径分类、事件动作与快捷键消息测试。
866 lines
26 KiB
Rust
866 lines
26 KiB
Rust
use std::{
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collections::{BTreeSet, HashSet},
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mem,
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path::{Path, PathBuf},
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sync::{
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Arc, Mutex,
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atomic::{AtomicBool, Ordering},
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},
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thread::{self, JoinHandle},
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time::{Duration, Instant},
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};
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#[cfg(not(windows))]
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use std::{collections::HashMap, fs, time::SystemTime};
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use serde_json::json;
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#[cfg(not(windows))]
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use walkdir::WalkDir;
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use super::{
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addon::{self, PackType},
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config::ResolvedModDir,
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ipc::DebugIpcServer,
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log::{self, ConsoleColor},
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win,
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};
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const DEBOUNCE_MS: u64 = 150;
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#[derive(Clone, Copy, Debug, Default)]
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pub struct HotReloadOptions {
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pub python: bool,
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pub json_ui: bool,
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}
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impl HotReloadOptions {
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fn enabled(self) -> bool {
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self.python || self.json_ui
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}
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}
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#[derive(Debug, Default, Eq, PartialEq)]
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struct PendingReload {
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python_modules: BTreeSet<String>,
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json_ui: bool,
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}
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impl PendingReload {
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fn is_empty(&self) -> bool {
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self.python_modules.is_empty() && !self.json_ui
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}
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fn merge(&mut self, mut other: Self) {
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self.python_modules.append(&mut other.python_modules);
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self.json_ui |= other.json_ui;
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}
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}
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#[derive(Debug, Default)]
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struct ReloadState {
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pending: PendingReload,
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is_foreground: bool,
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}
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#[derive(Debug, Eq, PartialEq)]
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enum ReloadAction {
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Python(Vec<String>),
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JsonUi,
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}
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#[derive(Debug, Default)]
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struct DebouncedPaths {
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paths: HashSet<PathBuf>,
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last_event: Option<Instant>,
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}
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impl DebouncedPaths {
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fn push(&mut self, path: PathBuf, now: Instant) {
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self.paths.insert(path);
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self.last_event = Some(now);
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}
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fn take_ready(&mut self, now: Instant) -> Vec<PathBuf> {
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let ready = self
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.last_event
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.map(|last| now.duration_since(last) >= Duration::from_millis(DEBOUNCE_MS))
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.unwrap_or(false);
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if !ready {
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return Vec::new();
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}
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self.last_event = None;
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self.paths.drain().collect()
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}
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}
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pub struct HotReloadTask {
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stop: Arc<AtomicBool>,
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file_thread: Option<JoinHandle<()>>,
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foreground_thread: Option<JoinHandle<()>>,
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}
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impl HotReloadTask {
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pub fn start(
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process_id: u32,
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mod_dirs: &[ResolvedModDir],
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ipc: Option<DebugIpcServer>,
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options: HotReloadOptions,
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) -> Option<Self> {
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if !options.enabled() {
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return None;
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}
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let roots: Vec<PathBuf> = mod_dirs
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.iter()
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.filter(|dir| dir.hot_reload)
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.map(|dir| dir.path.clone())
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.collect();
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if roots.is_empty() {
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return None;
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}
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println!("[HotReload] 追踪目录列表:");
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for root in &roots {
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println!(" └── {}", root.display());
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}
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let stop = Arc::new(AtomicBool::new(false));
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let state = Arc::new(Mutex::new(ReloadState::default()));
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let file_thread = {
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let stop = Arc::clone(&stop);
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let state = Arc::clone(&state);
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let ipc = ipc.clone();
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let roots = roots.clone();
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thread::spawn(move || watch_files(process_id, roots, stop, state, ipc, options))
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};
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let foreground_thread = {
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let stop = Arc::clone(&stop);
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let state = Arc::clone(&state);
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thread::spawn(move || watch_foreground(process_id, stop, state, ipc))
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};
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Some(Self {
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stop,
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file_thread: Some(file_thread),
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foreground_thread: Some(foreground_thread),
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})
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}
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pub fn safe_exit(&mut self) {
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self.stop.store(true, Ordering::Relaxed);
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if let Some(handle) = self.file_thread.take() {
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let _ = handle.join();
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}
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if let Some(handle) = self.foreground_thread.take() {
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let _ = handle.join();
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}
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}
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}
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impl Drop for HotReloadTask {
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fn drop(&mut self) {
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self.safe_exit();
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}
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}
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fn watch_files(
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process_id: u32,
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roots: Vec<PathBuf>,
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stop: Arc<AtomicBool>,
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state: Arc<Mutex<ReloadState>>,
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ipc: Option<DebugIpcServer>,
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options: HotReloadOptions,
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) {
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watch_files_native(process_id, roots, stop, state, ipc, options);
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}
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#[cfg(windows)]
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fn watch_files_native(
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process_id: u32,
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roots: Vec<PathBuf>,
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stop: Arc<AtomicBool>,
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state: Arc<Mutex<ReloadState>>,
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ipc: Option<DebugIpcServer>,
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options: HotReloadOptions,
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) {
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use std::{mem, os::windows::ffi::OsStrExt, ptr};
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use windows_sys::Win32::{
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Foundation::{HANDLE, INVALID_HANDLE_VALUE, WAIT_FAILED, WAIT_OBJECT_0, WAIT_TIMEOUT},
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Storage::FileSystem::{
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CreateFileW, FILE_FLAG_BACKUP_SEMANTICS, FILE_FLAG_OVERLAPPED, FILE_LIST_DIRECTORY,
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FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_INFORMATION,
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FILE_SHARE_DELETE, FILE_SHARE_READ, FILE_SHARE_WRITE, OPEN_EXISTING,
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ReadDirectoryChangesW,
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},
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System::{
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IO::{GetOverlappedResult, OVERLAPPED},
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Threading::{CreateEventW, WaitForMultipleObjects},
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},
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};
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struct WatchItem {
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dir: PathBuf,
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h_dir: HANDLE,
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event: HANDLE,
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overlapped: OVERLAPPED,
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buffer: Vec<u8>,
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}
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impl Drop for WatchItem {
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fn drop(&mut self) {
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unsafe {
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if self.h_dir != INVALID_HANDLE_VALUE && !self.h_dir.is_null() {
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windows_sys::Win32::Foundation::CloseHandle(self.h_dir);
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}
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if !self.event.is_null() {
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windows_sys::Win32::Foundation::CloseHandle(self.event);
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}
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}
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}
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}
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fn start_watch(item: &mut WatchItem) -> bool {
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item.overlapped = unsafe { mem::zeroed() };
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item.overlapped.hEvent = item.event;
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let mut bytes_returned = 0u32;
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unsafe {
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ReadDirectoryChangesW(
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item.h_dir,
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item.buffer.as_mut_ptr().cast(),
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item.buffer.len() as u32,
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1,
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FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_FILE_NAME,
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&mut bytes_returned,
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&mut item.overlapped,
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None,
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) != 0
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}
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}
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let mut items = Vec::new();
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for root in &roots {
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if !root.is_dir() {
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continue;
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}
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let mut wide: Vec<u16> = root.as_os_str().encode_wide().collect();
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wide.push(0);
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let event = unsafe { CreateEventW(ptr::null(), 0, 0, ptr::null()) };
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if event.is_null() {
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continue;
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}
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let h_dir = unsafe {
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CreateFileW(
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wide.as_ptr(),
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FILE_LIST_DIRECTORY,
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FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
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ptr::null(),
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OPEN_EXISTING,
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FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED,
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ptr::null_mut(),
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)
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};
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if h_dir == INVALID_HANDLE_VALUE {
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unsafe {
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windows_sys::Win32::Foundation::CloseHandle(event);
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}
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continue;
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}
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items.push(WatchItem {
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dir: root.clone(),
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h_dir,
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event,
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overlapped: unsafe { mem::zeroed() },
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buffer: vec![0u8; 64 * 1024],
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});
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}
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if items.is_empty() {
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return;
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}
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if items.len() > 64 {
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log::print_colored(
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"[HotReload] 追踪目录超过 Windows WaitForMultipleObjects 限制,已忽略超出部分。",
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ConsoleColor::Yellow,
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);
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items.truncate(64);
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}
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for item in &mut items {
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start_watch(item);
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}
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let mut debounced = DebouncedPaths::default();
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while !stop.load(Ordering::Relaxed) {
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let handles: Vec<HANDLE> = items.iter().map(|item| item.event).collect();
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let result =
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unsafe { WaitForMultipleObjects(handles.len() as u32, handles.as_ptr(), 0, 50) };
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if result == WAIT_FAILED {
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break;
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}
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if result != WAIT_TIMEOUT {
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let index = (result - WAIT_OBJECT_0) as usize;
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if index < items.len() {
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let item = &mut items[index];
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let mut bytes = 0u32;
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let ok =
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unsafe { GetOverlappedResult(item.h_dir, &mut item.overlapped, &mut bytes, 0) };
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if ok != 0 && bytes != 0 {
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let mut offset = 0usize;
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let now = Instant::now();
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while offset < bytes as usize {
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let info = unsafe {
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&*(item.buffer.as_ptr().add(offset) as *const FILE_NOTIFY_INFORMATION)
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};
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let name_len = (info.FileNameLength / 2) as usize;
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let name =
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unsafe { std::slice::from_raw_parts(info.FileName.as_ptr(), name_len) };
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let path = item.dir.join(String::from_utf16_lossy(name));
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if is_supported_file_action(info.Action)
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&& is_tracked_reload_path(&path, &roots, options)
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{
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debounced.push(path, now);
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}
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if info.NextEntryOffset == 0 {
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break;
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}
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offset += info.NextEntryOffset as usize;
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}
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}
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start_watch(item);
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}
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}
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let paths = debounced.take_ready(Instant::now());
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if !paths.is_empty() {
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record_changed_paths(process_id, &roots, paths, options, &state, ipc.as_ref());
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}
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}
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}
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#[cfg(windows)]
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fn is_supported_file_action(action: u32) -> bool {
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use windows_sys::Win32::Storage::FileSystem::{
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FILE_ACTION_ADDED, FILE_ACTION_MODIFIED, FILE_ACTION_REMOVED, FILE_ACTION_RENAMED_NEW_NAME,
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FILE_ACTION_RENAMED_OLD_NAME,
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};
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matches!(
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action,
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FILE_ACTION_ADDED
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| FILE_ACTION_MODIFIED
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| FILE_ACTION_REMOVED
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| FILE_ACTION_RENAMED_OLD_NAME
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| FILE_ACTION_RENAMED_NEW_NAME
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)
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}
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#[cfg(not(windows))]
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fn watch_files_native(
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process_id: u32,
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roots: Vec<PathBuf>,
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stop: Arc<AtomicBool>,
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state: Arc<Mutex<ReloadState>>,
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ipc: Option<DebugIpcServer>,
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options: HotReloadOptions,
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) {
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let mut last_seen = snapshot_files(&roots, options);
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while !stop.load(Ordering::Relaxed) {
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thread::sleep(Duration::from_millis(DEBOUNCE_MS));
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let current = snapshot_files(&roots, options);
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let mut paths = Vec::new();
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for (path, modified) in ¤t {
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if last_seen.get(path) != Some(modified) {
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paths.push(path.clone());
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}
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}
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for path in last_seen.keys() {
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if !current.contains_key(path) {
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paths.push(path.clone());
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}
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}
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if !paths.is_empty() {
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record_changed_paths(process_id, &roots, paths, options, &state, ipc.as_ref());
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}
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last_seen = current;
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}
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}
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fn record_changed_paths(
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process_id: u32,
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roots: &[PathBuf],
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paths: Vec<PathBuf>,
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options: HotReloadOptions,
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state: &Arc<Mutex<ReloadState>>,
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ipc: Option<&DebugIpcServer>,
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) {
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let (batch, tracked_paths) = build_reload_batch(paths, roots, options);
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if batch.is_empty() {
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return;
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}
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for path in tracked_paths {
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log::print_colored(
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&format!("[HotReload] Detected change in: {}", path.display()),
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ConsoleColor::Yellow,
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);
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}
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let should_trigger = {
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let mut guard = state.lock().unwrap();
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guard.pending.merge(batch);
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guard.is_foreground
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};
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if should_trigger {
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trigger_reload(process_id, state, ipc);
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}
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}
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fn build_reload_batch(
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paths: Vec<PathBuf>,
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roots: &[PathBuf],
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options: HotReloadOptions,
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) -> (PendingReload, Vec<PathBuf>) {
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let mut batch = PendingReload::default();
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let mut tracked_paths = Vec::new();
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for path in paths {
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let mut tracked = false;
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if options.python {
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if let Some(module) = py_path_to_module_name(&path, roots) {
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batch.python_modules.insert(module);
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tracked = true;
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}
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}
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if options.json_ui && is_json_ui_path(&path, roots) {
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batch.json_ui = true;
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tracked = true;
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}
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if tracked {
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tracked_paths.push(path);
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}
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}
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(batch, tracked_paths)
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}
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fn watch_foreground(
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process_id: u32,
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stop: Arc<AtomicBool>,
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state: Arc<Mutex<ReloadState>>,
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ipc: Option<DebugIpcServer>,
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) {
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let mut last_state = false;
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while !stop.load(Ordering::Relaxed) {
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let current = foreground_process_id() == Some(process_id);
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let should_trigger = {
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let mut guard = state.lock().unwrap();
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guard.is_foreground = current;
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current && !last_state && !guard.pending.is_empty()
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};
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if should_trigger {
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trigger_reload(process_id, &state, ipc.as_ref());
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}
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last_state = current;
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thread::sleep(Duration::from_millis(80));
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}
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}
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fn trigger_reload(process_id: u32, state: &Arc<Mutex<ReloadState>>, ipc: Option<&DebugIpcServer>) {
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let batch = {
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let mut guard = state.lock().unwrap();
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mem::take(&mut guard.pending)
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};
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for action in reload_actions(batch) {
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match action {
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ReloadAction::Python(modules) => {
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log::print_colored(
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"[HotReload] 检测到 Python 修改,已触发增量热更新。",
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ConsoleColor::Yellow,
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);
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if let Some(ipc) = ipc {
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let payload = json!(modules).to_string();
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let _ = ipc.send_message(2, payload.as_bytes());
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}
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}
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ReloadAction::JsonUi => match win::trigger_ui_reload_shortcut(process_id) {
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Ok(()) => log::print_colored(
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"[HotReload] JSON UI 修改已触发原生 Ctrl+R 重载。",
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ConsoleColor::Green,
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),
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Err(err) => {
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log::print_colored(
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&format!("[HotReload] JSON UI 原生 Ctrl+R 重载失败:{err}"),
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ConsoleColor::Red,
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);
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state.lock().unwrap().pending.json_ui = true;
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}
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},
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}
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}
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}
|
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|
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fn reload_actions(batch: PendingReload) -> Vec<ReloadAction> {
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let mut actions = Vec::with_capacity(2);
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if !batch.python_modules.is_empty() {
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actions.push(ReloadAction::Python(
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batch.python_modules.into_iter().collect(),
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));
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}
|
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if batch.json_ui {
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actions.push(ReloadAction::JsonUi);
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}
|
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actions
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}
|
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|
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#[cfg(not(windows))]
|
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fn snapshot_files(roots: &[PathBuf], options: HotReloadOptions) -> HashMap<PathBuf, SystemTime> {
|
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let mut files = HashMap::new();
|
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for root in roots {
|
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if !root.is_dir() {
|
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continue;
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}
|
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for entry in WalkDir::new(root).into_iter().filter_map(Result::ok) {
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let path = entry.path();
|
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if !path.is_file() || !is_tracked_reload_path(path, roots, options) {
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continue;
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}
|
|
if let Ok(metadata) = fs::metadata(path) {
|
|
if let Ok(modified) = metadata.modified() {
|
|
files.insert(path.to_path_buf(), modified);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
files
|
|
}
|
|
|
|
fn is_tracked_reload_path(path: &Path, roots: &[PathBuf], options: HotReloadOptions) -> bool {
|
|
(options.python && py_path_to_module_name(path, roots).is_some())
|
|
|| (options.json_ui && is_json_ui_path(path, roots))
|
|
}
|
|
|
|
fn is_json_ui_path(file_path: &Path, mod_roots: &[PathBuf]) -> bool {
|
|
let is_json = file_path
|
|
.extension()
|
|
.and_then(|ext| ext.to_str())
|
|
.map(|ext| ext.eq_ignore_ascii_case("json"))
|
|
.unwrap_or(false);
|
|
if !is_json {
|
|
return false;
|
|
}
|
|
|
|
let Some(parent) = file_path.parent() else {
|
|
return false;
|
|
};
|
|
for ancestor in parent.ancestors() {
|
|
let is_ui_dir = ancestor
|
|
.file_name()
|
|
.and_then(|name| name.to_str())
|
|
.map(|name| name.eq_ignore_ascii_case("ui"))
|
|
.unwrap_or(false);
|
|
if !is_ui_dir {
|
|
continue;
|
|
}
|
|
let Some(pack_root) = ancestor.parent() else {
|
|
continue;
|
|
};
|
|
let under_tracked_root = mod_roots
|
|
.iter()
|
|
.any(|root| same_path(root, pack_root) || pack_root.strip_prefix(root).is_ok());
|
|
if !under_tracked_root {
|
|
continue;
|
|
}
|
|
if matches!(
|
|
addon::parse_pack_info(pack_root),
|
|
Ok(Some(info)) if info.pack_type == PackType::Resource
|
|
) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
false
|
|
}
|
|
|
|
pub fn py_path_to_module_name(file_path: &Path, mod_roots: &[PathBuf]) -> Option<String> {
|
|
if file_path.extension().and_then(|ext| ext.to_str()) != Some("py") {
|
|
return None;
|
|
}
|
|
let mut cur = file_path.parent()?;
|
|
loop {
|
|
if cur.join("manifest.json").is_file() || cur.join("pack_manifest.json").is_file() {
|
|
let rel = file_path.strip_prefix(cur).ok()?;
|
|
let mut parts: Vec<String> = rel
|
|
.iter()
|
|
.map(|part| part.to_string_lossy().into_owned())
|
|
.collect();
|
|
let last = parts.last_mut()?;
|
|
if !last.ends_with(".py") {
|
|
return None;
|
|
}
|
|
last.truncate(last.len() - 3);
|
|
return Some(parts.join("."));
|
|
}
|
|
if mod_roots.iter().any(|root| same_path(root, cur)) {
|
|
return None;
|
|
}
|
|
cur = cur.parent()?;
|
|
}
|
|
}
|
|
|
|
fn same_path(left: &Path, right: &Path) -> bool {
|
|
left == right || (left.canonicalize().ok().as_deref() == right.canonicalize().ok().as_deref())
|
|
}
|
|
|
|
#[cfg(windows)]
|
|
fn foreground_process_id() -> Option<u32> {
|
|
use windows_sys::Win32::UI::WindowsAndMessaging::{
|
|
GetForegroundWindow, GetWindowThreadProcessId,
|
|
};
|
|
unsafe {
|
|
let hwnd = GetForegroundWindow();
|
|
if hwnd.is_null() {
|
|
return None;
|
|
}
|
|
let mut pid = 0u32;
|
|
GetWindowThreadProcessId(hwnd, &mut pid);
|
|
if pid == 0 { None } else { Some(pid) }
|
|
}
|
|
}
|
|
|
|
#[cfg(not(windows))]
|
|
fn foreground_process_id() -> Option<u32> {
|
|
None
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use std::{
|
|
fs,
|
|
path::{Path, PathBuf},
|
|
time::{Duration, Instant, SystemTime, UNIX_EPOCH},
|
|
};
|
|
|
|
use serde_json::json;
|
|
|
|
use super::{
|
|
DEBOUNCE_MS, DebouncedPaths, HotReloadOptions, ReloadAction, build_reload_batch,
|
|
is_json_ui_path, py_path_to_module_name, reload_actions,
|
|
};
|
|
|
|
struct TempProject {
|
|
path: PathBuf,
|
|
}
|
|
|
|
impl TempProject {
|
|
fn new() -> Self {
|
|
let nonce = SystemTime::now()
|
|
.duration_since(UNIX_EPOCH)
|
|
.unwrap()
|
|
.as_nanos();
|
|
let path = std::env::temp_dir().join(format!(
|
|
"emod-hot-reload-test-{}-{nonce}",
|
|
std::process::id()
|
|
));
|
|
fs::create_dir_all(&path).unwrap();
|
|
Self { path }
|
|
}
|
|
}
|
|
|
|
impl Drop for TempProject {
|
|
fn drop(&mut self) {
|
|
let _ = fs::remove_dir_all(&self.path);
|
|
}
|
|
}
|
|
|
|
fn create_pack(project: &Path, name: &str, module_type: &str) -> PathBuf {
|
|
let pack = project.join(name);
|
|
fs::create_dir_all(&pack).unwrap();
|
|
let manifest = json!({
|
|
"header": {
|
|
"name": name,
|
|
"uuid": "00000000-0000-0000-0000-000000000001",
|
|
"version": [1, 0, 0]
|
|
},
|
|
"modules": [{
|
|
"type": module_type,
|
|
"uuid": "00000000-0000-0000-0000-000000000002",
|
|
"version": [1, 0, 0]
|
|
}]
|
|
});
|
|
fs::write(
|
|
pack.join("pack_manifest.json"),
|
|
serde_json::to_vec(&manifest).unwrap(),
|
|
)
|
|
.unwrap();
|
|
pack
|
|
}
|
|
|
|
#[test]
|
|
fn maps_py_file_to_module_name_under_manifest() {
|
|
let project = TempProject::new();
|
|
let pack = create_pack(&project.path, "behavior_pack", "data");
|
|
let module = pack.join("foo/bar.py");
|
|
fs::create_dir_all(module.parent().unwrap()).unwrap();
|
|
fs::write(&module, "").unwrap();
|
|
|
|
assert_eq!(
|
|
py_path_to_module_name(&module, std::slice::from_ref(&project.path)),
|
|
Some("foo.bar".to_string())
|
|
);
|
|
let outside = project.path.join("x.py");
|
|
fs::write(&outside, "").unwrap();
|
|
assert_eq!(
|
|
py_path_to_module_name(&outside, std::slice::from_ref(&project.path)),
|
|
None
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn recognizes_only_resource_pack_json_ui_files() {
|
|
let project = TempProject::new();
|
|
let resource = create_pack(&project.path, "resource_pack", "resources");
|
|
let behavior = create_pack(&project.path, "behavior_pack", "data");
|
|
let roots = std::slice::from_ref(&project.path);
|
|
|
|
let screen = resource.join("ui/screen.json");
|
|
let nested = resource.join("ui/widgets/_global_variables.json");
|
|
let defs = resource.join("UI/_ui_defs.JSON");
|
|
let removed = resource.join("ui/removed.json");
|
|
let texture_json = resource.join("textures/ui.json");
|
|
let nested_texture_json = resource.join("textures/ui/icons.json");
|
|
let mcgui = resource.join("ui/screen.mcgui");
|
|
let behavior_ui = behavior.join("ui/screen.json");
|
|
let mcp_state = project.path.join(".emod-cli/debug-mcp.json");
|
|
fs::create_dir_all(nested.parent().unwrap()).unwrap();
|
|
fs::create_dir_all(defs.parent().unwrap()).unwrap();
|
|
fs::write(&screen, "{}").unwrap();
|
|
fs::write(&nested, "{}").unwrap();
|
|
fs::write(&defs, "{}").unwrap();
|
|
fs::write(&removed, "{}").unwrap();
|
|
fs::remove_file(&removed).unwrap();
|
|
|
|
assert!(is_json_ui_path(&screen, roots));
|
|
assert!(is_json_ui_path(&nested, roots));
|
|
assert!(is_json_ui_path(&defs, roots));
|
|
assert!(is_json_ui_path(&removed, roots));
|
|
assert!(is_json_ui_path(&screen, std::slice::from_ref(&resource)));
|
|
assert!(!is_json_ui_path(&texture_json, roots));
|
|
assert!(!is_json_ui_path(&nested_texture_json, roots));
|
|
assert!(!is_json_ui_path(&mcgui, roots));
|
|
assert!(!is_json_ui_path(&behavior_ui, roots));
|
|
assert!(!is_json_ui_path(&mcp_state, roots));
|
|
|
|
let (excluded, tracked) = build_reload_batch(
|
|
vec![
|
|
texture_json,
|
|
nested_texture_json,
|
|
mcgui,
|
|
behavior_ui,
|
|
mcp_state,
|
|
],
|
|
roots,
|
|
HotReloadOptions {
|
|
python: false,
|
|
json_ui: true,
|
|
},
|
|
);
|
|
assert!(excluded.is_empty());
|
|
assert!(tracked.is_empty());
|
|
|
|
let (disabled, tracked) =
|
|
build_reload_batch(vec![screen], roots, HotReloadOptions::default());
|
|
assert!(disabled.is_empty());
|
|
assert!(tracked.is_empty());
|
|
}
|
|
|
|
#[test]
|
|
fn batches_python_and_json_ui_changes_together() {
|
|
let project = TempProject::new();
|
|
let behavior = create_pack(&project.path, "behavior_pack", "data");
|
|
let resource = create_pack(&project.path, "resource_pack", "resources");
|
|
let python = behavior.join("scripts/client.py");
|
|
let screen = resource.join("ui/screen.json");
|
|
fs::create_dir_all(python.parent().unwrap()).unwrap();
|
|
fs::create_dir_all(screen.parent().unwrap()).unwrap();
|
|
fs::write(&python, "").unwrap();
|
|
fs::write(&screen, "{}").unwrap();
|
|
|
|
let (batch, tracked) = build_reload_batch(
|
|
vec![screen, python],
|
|
std::slice::from_ref(&project.path),
|
|
HotReloadOptions {
|
|
python: true,
|
|
json_ui: true,
|
|
},
|
|
);
|
|
|
|
assert_eq!(tracked.len(), 2);
|
|
assert_eq!(
|
|
reload_actions(batch),
|
|
vec![
|
|
ReloadAction::Python(vec!["scripts.client".to_string()]),
|
|
ReloadAction::JsonUi,
|
|
]
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn uses_global_trailing_edge_debounce() {
|
|
let start = Instant::now();
|
|
let mut paths = DebouncedPaths::default();
|
|
paths.push(PathBuf::from("ui/screen.json"), start);
|
|
paths.push(
|
|
PathBuf::from("ui/screen.json"),
|
|
start + Duration::from_millis(50),
|
|
);
|
|
paths.push(
|
|
PathBuf::from("ui/_ui_defs.json"),
|
|
start + Duration::from_millis(100),
|
|
);
|
|
|
|
assert!(
|
|
paths
|
|
.take_ready(start + Duration::from_millis(100 + DEBOUNCE_MS - 1))
|
|
.is_empty()
|
|
);
|
|
assert_eq!(
|
|
paths
|
|
.take_ready(start + Duration::from_millis(100 + DEBOUNCE_MS))
|
|
.len(),
|
|
2
|
|
);
|
|
assert!(
|
|
paths
|
|
.take_ready(start + Duration::from_millis(100 + DEBOUNCE_MS * 2))
|
|
.is_empty()
|
|
);
|
|
}
|
|
|
|
#[cfg(windows)]
|
|
#[test]
|
|
fn accepts_windows_content_and_name_change_actions() {
|
|
use windows_sys::Win32::Storage::FileSystem::{
|
|
FILE_ACTION_ADDED, FILE_ACTION_MODIFIED, FILE_ACTION_REMOVED,
|
|
FILE_ACTION_RENAMED_NEW_NAME, FILE_ACTION_RENAMED_OLD_NAME,
|
|
};
|
|
|
|
for action in [
|
|
FILE_ACTION_ADDED,
|
|
FILE_ACTION_MODIFIED,
|
|
FILE_ACTION_REMOVED,
|
|
FILE_ACTION_RENAMED_OLD_NAME,
|
|
FILE_ACTION_RENAMED_NEW_NAME,
|
|
] {
|
|
assert!(super::is_supported_file_action(action));
|
|
}
|
|
}
|
|
}
|