{
  "$id": "blockception.minecraft.behavior.entities.1.8.0.minecraft.spawn_entity",
  "type": "object",
  "title": "Spawn Entity 1.8.0",
  "additionalProperties": false,
  "required": [],
  "description": "Adds a timer after which this entity will spawn another entity or item (similar to vanilla's chicken's egg-laying behavior).",
  "properties": {
    "should_leash": {
      "type": "boolean",
      "default": false,
      "description": "If true, this the spawned entity will be leashed to the parent",
      "title": "Should Leash"
    },
    "num_to_spawn": {
      "type": "integer",
      "default": 1,
      "description": "The number of entities of this type to spawn each time that this triggers",
      "title": "Number To Spawn"
    },
    "min_wait_time": {
      "type": "integer",
      "default": 300,
      "description": "Minimum amount of time to randomly wait in seconds before another entity is spawned",
      "title": "Minimum Wait Time"
    },
    "max_wait_time": {
      "type": "integer",
      "default": 600,
      "description": "Maximum amount of time to randomly wait in seconds before another entity is spawned",
      "title": "Maximum Wait Time"
    },
    "spawn_sound": {
      "type": "string",
      "default": "plop",
      "description": "Identifier of the sound effect to play when the entity is spawned",
      "title": "Spawn Sound"
    },
    "spawn_item": { "type": "string", "default": "egg", "description": "Item identifier of the item to spawn", "title": "Spawn Item" },
    "spawn_entity": {
      "type": "string",
      "default": "",
      "description": "Identifier of the entity to spawn, leave empty to spawn the item defined above instead",
      "title": "Spawn Entity"
    },
    "spawn_method": { "type": "string", "default": "born", "description": "Method to use to spawn the entity", "title": "Spawn Method" },
    "spawn_event": {
      "type": "string",
      "default": "minecraft:entity_born",
      "description": "Event to call when the entity is spawned",
      "title": "Spawn Event"
    },
    "filters": {
      "description": "If present, the specified entity will only spawn if the filter evaluates to true",
      "$ref": "../../filters/filters.json"
    },
    "single_use": {
      "type": "boolean",
      "default": false,
      "description": "If true, this component will only ever spawn the specified entity once",
      "title": "Single Use"
    }
  }
}
