{
  "$id": "blockception.minecraft.behavior.condition.random_regional_difficulty_chance",
  "type": "object",
  "additionalProperties": false,
  "description": "Sets a Maximum regional difficulty random chance of the specified value.",
  "title": "Random Regional Difficulty Chance",
  "properties": {
    "condition": { "type": "string", "title": "Condition", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED" },
    "default_chance": {
      "type": "number",
      "default": 0,
      "description": "The default random chance if the level difficulty is not assigned.",
      "title": "Default Chance"
    },
    "max_chance": { "title": "Maximum Chance", "type": "number", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED" },
    "easy": {
      "type": "number",
      "default": 0,
      "description": "The default random chance if the level difficulty is in easy. Omitting this field will set the value to `default_chance` field.",
      "title": "Easy"
    },
    "hard": {
      "type": "number",
      "default": 0,
      "description": "The default random chance if the level difficulty is in hard. Omitting this field will set the value to `default_chance` field.",
      "title": "Hard"
    },
    "normal": {
      "type": "number",
      "default": 0,
      "description": "The default random chance if the level difficulty is in normal. Omitting this field will set the value to `default_chance` field.",
      "title": "Normal"
    },
    "peaceful": {
      "type": "number",
      "default": 0,
      "description": "The default random chance if the level difficulty is in peaceful. Omitting this field will set the value to `default_chance` field.",
      "title": "Peaceful"
    }
  }
}
