{
  "$id": "blockception.minecraft.behavior.entities.minecraft.annotation.break_door",
  "additionalProperties": false,
  "description": "Allows the actor to break doors assuming that that flags set up for the component to use in navigation.",
  "type": "object",
  "title": "Annotation.break Door",
  "required": [],
  "$comment": "Caution No longe rin use",
  "properties": {
    "break_time": {
      "type": "number",
      "default": 12,
      "description": "The time in seconds required to break through doors.",
      "title": "Break Time"
    },
    "min_difficulty": {
      "type": "string",
      "default": "hard",
      "description": "The minimum difficulty that the world must be on for this entity to break doors.",
      "title": "Minimum Difficulty"
    }
  },
  "examples": [
    {
      "break_time": 12,
      "min_difficulty": "hard"
    }
  ]
}
