{
  "$id": "blockception.minecraft.behavior.entities.minecraft.lookat",
  "description": "Defines the behavior when another entity looks at this entity.",
  "type": "object",
  "title": "Lookat",
  "additionalProperties": false,
  "properties": {
    "allow_invulnerable": {
      "type": "boolean",
      "default": false,
      "description": "If true, invulnerable entities (e.g. Players in creative mode) are considered valid targets.",
      "title": "Allow Invulnerable"
    },
    "filters": {
      "$ref": "../../filters/filters.json",
      "description": "Defines the entities that can trigger this component.",
      "title": "Filters"
    },
    "look_cooldown": {
      "$ref": "../types/range_number_type.json",
      "default": [0.0, 0.0],
      "description": "The range for the random amount of time during which the entity is `cooling down` and won't get angered or look for a target.",
      "title": "Look Cooldown"
    },
    "look_event": {
      "description": "The event identifier to run when the entities specified in filters look at this entity.",
      "title": "Look Event",
      "$ref": "../types/event_object.json"
    },
    "search_radius": {
      "type": "number",
      "default": 10,
      "description": "Maximum distance this entity will look for another entity looking at it.",
      "title": "Search Radius"
    },
    "set_target": {
      "type": "boolean",
      "default": true,
      "description": "If true, this entity will set the attack target as the entity that looked at it.",
      "title": "Set Target"
    }
  },
  "examples": [
    {
      "allow_invulnerable": false,
      "search_radius": 10,
      "set_target": true
    }
  ]
}
