"description":"This component specifies the dynamic properties of the particle, from a simulation standpoint what forces act upon the particle? These dynamics alter the velocity of the particle, which is a combination of the direction of the particle and the speed. Particle direction will always be in the direction of the velocity of the particle.",
"type":"object",
"title":"Particle Motion Dynamic Component For 1.10.0",
"additionalProperties":false,
"properties":{
"linear_acceleration":{
"type":"array",
"default":[0,0,0],
"minItems":3,
"maxItems":3,
"items":{"$ref":"../../../molang/number.json"},
"description":"The linear acceleration applied to the particle. Units are blocks/sec/sec",
"title":"Linear Acceleration"
},
"linear_drag_coefficient":{
"$ref":"../../../molang/number.json",
"description":"Using the equation: `acceleration = -linear_drag_coefficient*velocity` where velocity is the current direction times speed. Think of this as air-drag. The higher the value, the more drag evaluated every frame",