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minecraft-bedrock-json-schemas/source/behavior/biomes/1.12.0/components/minecraft.mountain_parameters.json

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{
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.mountain_parameters",
"title": "Mountain parameters",
"description": "Noise parameters used to drive mountain terrain generation in Overworld",
"type": "object",
"additionalProperties": false,
"minProperties": 0,
"maxProperties": 3,
"properties": {
"peaks_factor": {
"type": "number",
"title": "Peaks factor",
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"description": "UNDOCUMENTED",
"$comment": "UNDOCUMENTED"
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},
"steep_material_adjustment": {
"type": "object",
"title": "Steep material adjustment",
"description": "Defines surface material for steep slopes",
"additionalProperties": false,
"properties": {
"material": {
"type": "string",
"title": "Material",
"description": "Block type use as steep material."
},
"north_slopes": {
"type": "boolean",
"title": "North slopes",
"description": "Enable for north facing slopes"
},
"south_slopes": {
"type": "boolean",
"title": "South slopes",
"description": "Enable for south facing slopes"
},
"west_slopes": {
"type": "boolean",
"title": "West slopes",
"description": "Enable for west facing slopes"
},
"east_slopes": {
"type": "boolean",
"title": "East slopes",
"description": "Enable for east facing slopes"
}
}
},
"top_slide": {
"title": "Top slide",
"description": "Controls the density tapering that happens at the top of the world to prevent terrain from reaching too high",
"type": "object",
"additionalProperties": false,
"properties": {
"enabled": {
"title": "Enabled",
"description": "If false, top slide will be disabled. If true, other parameters will be taken into account"
}
}
}
}
}