"description":"The duration of the attack animation in seconds",
"title":"TODO title"
},
"attack_once":{
"type":"boolean",
"default":false,
"description":"If true, this mob will attack only one time.",
"title":"TODO title"
},
"attack_types":{
"type":"string",
"default":"",
"description":"Defines the entity types this mob will attack",
"title":"TODO title"
},
"hit_delay_pct":{
"type":"number",
"default":1,
"description":"The percentage of the attack_duration that must pass before the hit is made",
"title":"TODO title"
},
"random_stop_interval":{
"type":"integer",
"default":0,
"description":"Defines the probability the mob will stop fighting. A value of 0 disables randomly stopping, while a value of 1 defines a 50% chance",
"title":"TODO title"
},
"reach_multiplier":{
"type":"number",
"default":2,
"description":"Multiplier for how far outside its box the mob can reach its target (this can be used to simulate a mob with longer arms by making this bigger)",
"title":"TODO title"
},
"require_complete_path":{
"type":"boolean",
"title":"Require complet path",
"description":"UNDOCUMENATED"
},
"sound_event":{
"type":"string",
"description":"The sound event to play when the attack starts",
"title":"TODO title"
},
"track_target":{
"type":"boolean",
"default":false,
"description":"If true, this mob will chase after the target as long as it's a valid target",