"description":"Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot",
"title":"Goal radius"
},
"search_count":{
"type":"integer",
"default":10,
"description":"The number of blocks each tick that the mob will check within it's search range and height for a valid block to move to. A value of 0 will have the mob check every block within range in one tick",
"title":"Search count"
},
"search_height":{
"type":"integer",
"default":1,
"description":"Height in blocks the mob will look for lava to move towards",
"title":"Search height"
},
"search_range":{
"type":"integer",
"default":0,
"description":"The distance in blocks it will look for lava to move towards",
"title":"Search range"
},
"material_type":{
"title":"Material type",
"description":"UNDOCUMENTAED, examples are : Lava",