"description":"Time in seconds the mob has to wait before using the goal again",
"title":"Cooldown time"
},
"goal_radius":{
"type":"number",
"default":0.5,
"description":"Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot",
"title":"Goal radius"
},
"search_range":{
"type":"integer",
"default":0,
"description":"The distance in blocks to search for points inside villages. If <= 0, find the closest village regardless of distance.",
"title":"Search range"
},
"speed_multiplier":{
"type":"number",
"default":1,
"description":"Movement speed multiplier of the mob when using this AI Goal",
"title":"Speed multiplier"
},
"start_chance":{
"type":"number",
"default":0.1,
"description":"This is the chance that the mob will start this goal, from 0 to 1",