"description":"Defines, in degrees, the width of the field of view for entities looking at the owner entity. If 'scale_fov_by_distance' is set to true, this value corresponds to the field of view at a distance of one block between the entities.",
"description":"A list of locations on the owner entity towards which line of sight checks are performed. At least one location must be unobstructed for the entity to be considered as looked at.",
"description":"When true, the field of view narrows as the distance between the owner entity and the entity looking at it increases. This ensures that the width of the view cone remains somewhat constant towards the owner entity position, regardless of distance.",
"description":"Defines if and how the owner entity will set entities that are looking at it as its combat targets. Valid values:\n- \"never\", looking entities are never set as targets, but events are emitted.\n- \"once_and_stop_scanning\", the first detected looking entity is set as target. Scanning and event emission is suspended if and until the owner entity has a target.\n- \"once_and_keep_scanning\", the first detected looking entity is set as target. Scanning and event emission continues.",