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minecraft-bedrock-json-schemas/behaviour/entities/1.13.0/components/minecraft.navigation.generic.json

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2020-11-01 17:22:42 +01:00
{
"$schema": "http://json-schema.org/draft-07/schema",
"$id": "blockception.minecraft.behaviour.entities.1.13.0.minecraft.navigation.generic",
"title": "Navigation.generic",
"description": "Allows this entity to generate paths by walking, swimming, flying and/or climbing around and jumping up and down a block.",
"type": "object",
"additionalProperties": false,
"properties": {
"avoid_portals": {
"type": "boolean",
"default": false,
"description": "Tells the pathfinder to avoid portals (like nether portals) when finding a path",
"title": "Avoid portals"
},
"avoid_sun": {
"type": "boolean",
"default": false,
"description": "Whether or not the pathfinder should avoid tiles that are exposed to the sun when creating paths",
"title": "Avoid sun"
},
"avoid_water": {
"type": "boolean",
"default": false,
"description": "Tells the pathfinder to avoid water when creating a path",
"title": "Avoid water"
},
"can_break_doors": {
"type": "boolean",
"default": false,
"description": "Tells the pathfinder that it can path through a closed door and break it",
"title": "Can break doors"
},
"can_open_doors": {
"type": "boolean",
"default": false,
"description": "Tells the pathfinder that it can path through a closed door assuming the AI will open the door",
"title": "Can open doors"
},
"can_pass_doors": {
"type": "boolean",
"default": true,
"description": "Whether a path can be created through a door",
"title": "Can pass doors"
},
"can_path_over_water": {
"type": "boolean",
"default": false,
"description": "Tells the pathfinder whether or not it can travel on the surface of the water",
"title": "Can path over water"
},
"can_sink": {
"type": "boolean",
"default": true,
"description": "Tells the pathfinder whether or not it will be pulled down by gravity while in water",
"title": "Can sink"
}
}
}