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minecraft-bedrock-json-schemas/source/behavior/entities/1.10.0/components/minecraft.projectile.json

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{
"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "blockception.minecraft.behavior.entities.1.10.0.minecraft.projectile",
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"description": "Allows the entity to be a thrown entity.",
"type": "object",
"title": "Projectile 1.10.0",
"additionalProperties": false,
"required": [],
"properties": {
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"anchor": { "type": "integer", "description": "UNDOCUMENTATED", "title": "UNDOCUMENTATED" },
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"angle_offset": {
"type": "number",
"default": 0,
"description": "Determines the angle at which the projectile is thrown",
"title": "Angle Offset"
},
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"catch_fire": { "type": "boolean", "default": false, "description": "If true, the entity hit will be set on fire", "title": "Catch Fire" },
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"crit_particle_on_hurt": {
"type": "boolean",
"default": false,
"description": "If true, the projectile will produce additional particles when a critical hit happens",
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"title": "Crit Particle On Hurt"
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},
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"destroy_on_hurt": {
"type": "boolean",
"default": false,
"description": "If true, this entity will be destroyed when hit",
"title": "Destroy On Hurt"
},
"destroyOnHurt": {
"type": "boolean",
"default": false,
"description": "If true, this entity will be destroyed when hit",
"title": "Destroy On Hurt"
},
"filter": {
"type": "string",
"default": "",
"description": "Entity Definitions defined here can't be hurt by the projectile",
"title": "Filter"
},
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"fire_affected_by_griefing": {
"type": "boolean",
"default": false,
"description": "If true, whether the projectile causes fire is affected by the mob griefing game rule",
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"title": "Fire Affected By Griefing"
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},
"gravity": {
"type": "number",
"default": 0.05,
"description": "The gravity applied to this entity when thrown. The higher the value, the faster the entity falls",
"title": "Gravity"
},
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"hit_sound": { "type": "string", "default": "", "description": "The sound that plays when the projectile hits something", "title": "Hit Sound" },
"homing": { "type": "boolean", "default": false, "description": "If true, the projectile homes in to the nearest entity", "title": "Homing" },
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"inertia": {
"type": "number",
"default": 0.99,
"description": "The fraction of the projectile's speed maintained every frame while traveling in air",
"title": "Inertia"
},
"is_dangerous": {
"type": "boolean",
"default": false,
"description": "If true, the projectile will be treated as dangerous to the players",
"title": "Is Dangerous"
},
"knockback": {
"type": "boolean",
"default": true,
"description": "If true, the projectile will knock back the entity it hits",
"title": "Knockback"
},
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"lightning": { "type": "boolean", "default": false, "description": "If true, the entity hit will be struck by lightning", "title": "Lightning" },
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"liquid_inertia": {
"type": "number",
"default": 0.6,
"description": "The fraction of the projectile's speed maintained every frame while traveling in water",
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"title": "Liquid Inertia"
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},
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"multiple_targets": {
"type": "boolean",
"default": true,
"description": "If true, the projectile can hit multiple entities per flight",
"title": "Multiple Targets"
},
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"offset": {
"type": "array",
"default": [0, 0.5, 0],
"description": "The offset from the entity's anchor where the projectile will spawn",
"title": "Offset",
"items": [
{
"type": "number",
"description": "X",
"title": "X"
},
{
"type": "number",
"description": "Y",
"title": "Y"
},
{
"type": "number",
"description": "Z",
"title": "Z"
}
]
},
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"on_fire_time": {
"type": "number",
"default": 5,
"description": "Time in seconds that the entity hit will be on fire for",
"title": "On Fire Time"
},
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"on_hit": {
"additionalProperties": false,
"type": "object",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED",
"properties": {
"definition_event": {
"additionalProperties": false,
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED",
"type": "object",
"properties": {
"affect_projectile": {
"type": "boolean",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"event_trigger": {
"$ref": "../types/event.json"
}
}
},
"douse_fire": {
"type": "object",
"additionalProperties": false,
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"impact_damage": {
"additionalProperties": false,
"type": "object",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED",
"properties": {
"damage": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"knockback": {
"type": "boolean",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"destroy_on_hit": {
"type": "boolean",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"should_bounce": {
"type": "boolean",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
}
}
},
"mob_effect": {
"additionalProperties": false,
"type": "object",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED",
"effect": "levitation",
"properties": {
"effect": {
"type": "string",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"durationeasy": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"durationnormal": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"durationhard": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"amplifier": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
}
}
},
"particle_on_hit": {
"additionalProperties": false,
"type": "object",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED",
"properties": {
"particle_type": {
"type": "string",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"num_particles": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"on_entity_hit": {
"type": "boolean",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"on_other_hit": {
"type": "boolean",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
}
}
},
"remove_on_hit": {
"additionalProperties": false,
"type": "object",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"spawn_chance": {
"additionalProperties": false,
"type": "object",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED",
"properties": {
"first_spawn_percent_chance": {
"type": "number",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"first_spawn_chance": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"second_spawn_chance": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"first_spawn_count": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"second_spawn_count": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"spawn_definition": {
"type": "string",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"spawn_baby": {
"type": "boolean",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
}
}
},
"spawn_aoe_cloud": {
"additionalProperties": false,
"type": "object",
"properties": {
"radius": {
"type": "number",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"radius_on_use": {
"type": "number",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"potion": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"particle": {
"type": "string",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"duration": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"color": {
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED",
"type": "array",
"format": "color-array",
"items": [
{
"type": "integer",
"minimum": 0,
"maximum": 255,
"description": "R",
"title": "R"
},
{
"type": "integer",
"minimum": 0,
"maximum": 255,
"description": "G",
"title": "G"
},
{
"type": "integer",
"minimum": 0,
"maximum": 255,
"description": "B",
"title": "B"
}
]
},
"affect_owner": {
"type": "boolean",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"reapplication_delay": {
"type": "integer",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
}
}
},
"stick_in_ground": {
"additionalProperties": false,
"type": "object",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
},
"teleport_owner": {
"additionalProperties": false,
"type": "object",
"description": "UNDOCUMENTATED",
"title": "UNDOCUMENTATED"
}
}
},
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"particle": { "type": "string", "default": "iconcrack", "description": "Particle to use upon collision", "title": "Particle" },
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"potion_effect": {
"type": "integer",
"default": -1,
"description": "Defines the effect the arrow will apply to the entity it hits",
"title": "Potion Effect"
},
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"power": { "type": "number", "default": 1.3, "description": "Determines the velocity of the projectile", "title": "Power" },
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"reflect_on_hurt": {
"type": "boolean",
"default": false,
"description": "If true, this entity will be reflected back when hit",
"title": "Reflect On Hurt"
},
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"semi_random_diff_damage": {
"type": "boolean",
"default": false,
"description": "If true, damage will be randomized based on damage and speed",
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"title": "Semi Random Diff Damage"
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},
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"shoot_sound": { "type": "string", "default": "", "description": "The sound that plays when the projectile is shot", "title": "Shoot Sound" },
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"shoot_target": {
"type": "boolean",
"default": true,
"description": "If true, the projectile will be shot towards the target of the entity firing it",
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"title": "Shoot Target"
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},
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"should_bounce": { "type": "boolean", "default": false, "description": "If true, the projectile will bounce upon hit", "title": "Should Bounce" },
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"splash_potion": {
"type": "boolean",
"default": false,
"description": "If true, the projectile will be treated like a splash potion",
"title": "Splash Potion"
},
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"splash_range": { "type": "number", "default": 4, "description": "Radius in blocks of the 'splash' effect", "title": "Splash Range" },
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"uncertainty_base": {
"type": "number",
"default": 0,
"description": "The base accuracy. Accuracy is determined by the formula uncertaintyBase - difficultyLevel * uncertaintyMultiplier",
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"title": "Uncertainty Base"
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},
"uncertainty_multiplier": {
"type": "number",
"default": 0,
"description": "Determines how much difficulty affects accuracy. Accuracy is determined by the formula uncertaintyBase - difficultyLevel * uncertaintyMultiplier",
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"title": "Uncertainty Multiplier"
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}
}
}