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{
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"$id" : "blockception.minecraft.behavior.entities.minecraft.navigation.hover" ,
"title" : "Navigation.hover" ,
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"description" : "Allows this entity to generate paths in the air like the vanilla Bees do. Keeps them from falling out of the skies and doing predictive movement." ,
"type" : "object" ,
"additionalProperties" : false ,
"properties" : {
"avoid_damage_blocks" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder to avoid blocks that cause damage when finding a path" ,
"title" : "Avoid Damage Blocks"
} ,
"avoid_portals" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder to avoid portals (like nether portals) when finding a path" ,
"title" : "Avoid Portals"
} ,
"avoid_sun" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Whether or not the pathfinder should avoid tiles that are exposed to the sun when creating paths" ,
"title" : "Avoid Sun"
} ,
"avoid_water" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder to avoid water when creating a path" ,
"title" : "Avoid Water"
} ,
"blocks_to_avoid" : {
"type" : "array" ,
"description" : "Tells the pathfinder which blocks to avoid when creating a path" ,
"title" : "Blocks To Avoid" ,
"items" : {
"title" : "Block" ,
"description" : "Tells the pathfinder which blocks to avoid when creating a path" ,
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"$ref" : "../../../../general/block/reference.json"
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}
} ,
"can_breach" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can jump out of water (like a dolphin)" ,
"title" : "Can Breach"
} ,
"can_break_doors" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder that it can path through a closed door and break it" ,
"title" : "Can Break Doors"
} ,
"can_jump" : {
"type" : "boolean" ,
"default" : true ,
"description" : "Tells the pathfinder whether or not it can jump up blocks" ,
"title" : "Can Jump"
} ,
"can_open_doors" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder that it can path through a closed door assuming the AI will open the door" ,
"title" : "Can Open Doors"
} ,
"can_open_iron_doors" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder that it can path through a closed iron door assuming the AI will open the door" ,
"title" : "Can Open Iron Doors"
} ,
"can_pass_doors" : {
"type" : "boolean" ,
"default" : true ,
"description" : "Whether a path can be created through a door" ,
"title" : "Can Pass Doors"
} ,
"can_path_from_air" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder that it can start pathing when in the air" ,
"title" : "Can Path From Air"
} ,
"can_path_over_lava" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can travel on the surface of the lava" ,
"title" : "Can Path Over Lava"
} ,
"can_path_over_water" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can travel on the surface of the water" ,
"title" : "Can Path Over Water"
} ,
"can_sink" : {
"type" : "boolean" ,
"default" : true ,
"description" : "Tells the pathfinder whether or not it will be pulled down by gravity while in water" ,
"title" : "Can Sink"
} ,
"can_swim" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can path anywhere through water and plays swimming animation along that path" ,
"title" : "Can Swim"
} ,
"can_walk" : {
"type" : "boolean" ,
"default" : true ,
"description" : "Tells the pathfinder whether or not it can walk on the ground outside water" ,
"title" : "Can Walk"
} ,
"can_walk_in_lava" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can travel in lava like walking on ground" ,
"title" : "Can Walk In Lava"
} ,
"is_amphibious" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can walk on the ground underwater" ,
"title" : "Is Amphibious"
}
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} ,
"examples" : [
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{ } ,
{
"avoid_damage_blocks" : true ,
"can_pass_doors" : true ,
"can_jump" : true
} ,
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{
"avoid_damage_blocks" : false ,
"avoid_portals" : false ,
"avoid_sun" : false ,
"avoid_water" : false ,
"blocks_to_avoid" : [ ] ,
"can_breach" : false ,
"can_break_doors" : false ,
"can_jump" : true ,
"can_open_doors" : false ,
"can_open_iron_doors" : false ,
"can_pass_doors" : true ,
"can_path_from_air" : false ,
"can_path_over_lava" : false ,
"can_path_over_water" : false ,
"can_sink" : true ,
"can_swim" : false ,
"can_walk" : true ,
"can_walk_in_lava" : false ,
"is_amphibious" : false
}
]
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}