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{
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"$id" : "blockception.minecraft.behavior.entities.minecraft.shooter" ,
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"description" : "Defines the entity's ranged attack behavior." ,
"type" : "object" ,
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"title" : "Shooter" ,
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"additionalProperties" : false ,
"properties" : {
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"aux_val" : {
"type" : "integer" ,
"title" : "Aux Val" ,
"default" : -1 ,
"description" : "ID of the Potion effect to be applied on hit"
} ,
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"def" : {
"title" : "Def" ,
"type" : "string" ,
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"examples" : [ "minecraft:arrow" , "minecraft:small_fireball" , "minecraft:thrown_trident" ] ,
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"description" : "Actor definition to use as projectile for the ranged attack. The actor definition must have the projectile component to be able to be shot as a projectile"
} ,
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"type" : {
"title" : "Type" ,
"type" : "string" ,
"description" : "UNDOCUMENTED" ,
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"$comment" : "UNDOCUMENTED" ,
"examples" : [ "dragonfireball" ]
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}
} ,
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"examples" : [ { "def" : "minecraft:small_fireball" } ]
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}