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minecraft-bedrock-json-schemas/source/behavior/loot_tables/conditions/killed_by_player.json

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{
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"$id": "blockception.minecraft.behavior.condition.killed_by_player",
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"type": "object",
"additionalProperties": false,
"description": "Returns the condition true if the actor of the loot table is killed by player or entities that has owner.",
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"title": "Killed By Player",
"properties": { "condition": { "type": "string", "title": "Condition", "description": "TODO" } }
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}