"description":"Defines the entity's ranged attack behavior.",
"type":"object",
"title":"Shooter 1.8.0",
"additionalProperties":false,
"required":[],
"properties":{
"auxVal":{"type":"integer","title":"Aux Val","default":-1,"description":"ID of the Potion effect to be applied on hit"},
"def":{
"title":"Def",
"type":"string",
"description":"Actor definition to use as projectile for the ranged attack. The actor definition must have the projectile component to be able to be shot as a projectile"