"description":"This component specifies the dynamic properties of the particle, from a simulation standpoint what forces act upon the particle? These dynamics alter the velocity of the particle, which is a combination of the direction of the particle and the speed. Particle direction will always be in the direction of the velocity of the particle.",
"type":"object",
"title":"Particle Motion Dynamic Component For 1.10.0",
"description":"Using the equation: `acceleration = -linear_drag_coefficient*velocity` where velocity is the current direction times speed. Think of this as air-drag. The higher the value, the more drag evaluated every frame",