"description":"Determines the high bound amount of entities that can be allowed in the flock.",
"title":"High Flock Limit"
},
"in_water":{
"type":"boolean",
"default":false,
"description":"Tells the Flocking Component if the entity exists in water.",
"title":"In Water"
},
"influence_radius":{
"type":"number",
"default":0,
"description":"The area around the entity that allows others to be added to the flock.",
"title":"Influence Radius"
},
"innner_cohesion_threshold":{
"type":"number",
"default":0,
"description":"The distance in which the flocker will stop applying cohesion.",
"title":"Innner Cohesion Threshold"
},
"loner_chance":{
"type":"number",
"default":0,
"description":"The percentage chance between 0-1 that a fish will spawn and not want to join flocks. Invalid values will be capped at the end points.",
"title":"Loner Chance"
},
"low_flock_limit":{
"type":"integer",
"default":0,
"description":"Determines the low bound amount of entities that can be allowed in the flock.",
"title":"Low Flock Limit"
},
"match_variants":{
"type":"boolean",
"default":false,
"description":"Tells the flockers that they can only match similar entities that also match the variant, mark variants, and color data of the other potential flockers.",