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minecraft-bedrock-json-schemas/source/behavior/entities/1.13.0/components/minecraft.interact.json

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{
"$id": "blockception.minecraft.behavior.entities.1.13.0.minecraft.interact",
"type": "object",
"title": "Interact 1.13.0",
"description": "Defines interactions with this entity.",
"additionalProperties": false,
"definitions": {
"interaction_spec": {
"type": "object",
"properties": {
"add_items": {
"type": "object",
"description": "Loot table with items to add to the player's inventory upon successful interaction.",
"title": "Add Items"
},
"cooldown": {
"type": "number",
"default": 0,
"description": "Time in seconds before this entity can be interacted with again.",
"title": "Cooldown"
},
"hurt_item": {
"type": "integer",
"default": 0,
"description": "The amount of damage the item will take when used to interact with this entity. A value of 0 means the item won't lose durability.",
"title": "Hurt Item"
},
"interact_text": {
"type": "string",
"default": "",
"description": "Text to show when the player is able to interact in this way with this entity when playing with Touch-screen controls.",
"title": "Interact Text"
},
"on_interact": { "$ref": "../types/trigger.json", "description": "Event to fire when the interaction occurs.", "title": "On Interact" },
"particle_on_start": {
"type": "object",
"description": "Particle effect that will be triggered at the start of the interaction.",
"title": "Particle On Start",
"properties": {
"particle_offset_towards_interactor": {
"type": "boolean",
"description": "Whether or not the particle will appear closer to who performed the interaction.",
"title": "Particle Offset Towards Interactor"
},
"particle_type": { "type": "string", "description": "The type of particle that will be spawned.", "title": "Particle Type" },
"particle_y_offset": {
"type": "number",
"description": "Will offset the particle this amount in the y direction.",
"title": "Particle Y Offset"
}
}
},
"play_sounds": {
"type": "string",
"default": "",
"description": "List of sounds to play when the interaction occurs.",
"title": "Play Sounds"
},
"spawn_entities": {
"type": "string",
"default": "",
"description": "List of entities to spawn when the interaction occurs.",
"title": "Spawn Entities"
},
"spawn_items": {
"type": "object",
"description": "Loot table with items to drop on the ground upon successful interaction.",
"title": "Spawn Items",
"properties": {
"table": {
"type": "string",
"default": "",
"description": "File path, relative to the Behavior Pack's path, to the loot table file.",
"title": "Table"
}
}
},
"swing": {
"type": "boolean",
"default": false,
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"description": "If true, the player will do the `swing` animation when interacting with this entity.",
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"title": "Swing"
},
"transform_to_item": {
"type": "string",
"default": "",
"description": "The item used will transform to this item upon successful interaction. Format: itemName:auxValue",
"title": "Transform To Item"
},
"use_item": { "type": "boolean", "default": false, "description": "If true, the interaction will use an item.", "title": "Use Item" }
}
}
},
"properties": {
"interactions": {
"oneOf": [
{ "type": "object", "$ref": "#/definitions/interaction_spec" },
{ "type": "array", "items": { "$ref": "#/definitions/interaction_spec" } }
],
"description": "TODO description",
"title": "TODO Title"
}
}
}