"description":"Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot",
"title":"Goal radius"
},
"interval":{
"type":"integer",
"default":120,
"description":"A random value to determine when to randomly move somewhere. This has a 1/interval chance to choose this goal",
"title":"Interval"
},
"on_home":{
"title":"On home",
"description":"Event to run when this mob gets home.",
"oneOf":[
{
"type":"string"
},
{
"type":"object",
"$ref":"../types/trigger.json"
},
{
"type":"array",
"items":{
"$ref":"../types/trigger.json"
}
}
]
},
"on_failed":{
"description":"Event to run when this mob gets home.",