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{
"$id" : "blockception.minecraft.behavior.loot_tables.exploration_map" ,
"additionalProperties" : false ,
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"description" : "Transforms a normal map into a treasure map that marks the location of hidden treasure." ,
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"title" : "Exploration Map" ,
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"type" : "object" ,
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"properties" : {
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"function" : {
"type" : "string" ,
"const" : "exploration_map" ,
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"description" : "Transforms a normal map into a treasure map that marks the location of hidden treasure." ,
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"title" : "Function"
} ,
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"destination" : {
"type" : "string" ,
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"description" : "The destination value defines what type of treasure map they receive. (Note: The following do not work, even though the docs say they do: endcity, fortress, mineshaft, ruins, stronghold, temple, village, shipwreck, and pillageroutpost.)" ,
"enum" : [
"endcity" ,
"fortress" ,
"mineshaft" ,
"monument" ,
"ruins" ,
"stronghold" ,
"temple" ,
"village_desert" ,
"village_plains" ,
"village_savanna" ,
"village_snowy" ,
"village_taiga" ,
"village" ,
"mansion" ,
"shipwreck" ,
"buriedtreasure" ,
"pillageroutpost" ,
"jungle_temple" ,
"swamp_hut" ,
"trial_chambers"
] ,
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"title" : "Destination"
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}
}
}