"description":"Allows the entity to be a thrown entity.",
"type":"object",
"title":"Projectile 1.8.0",
"additionalProperties":false,
"required":[],
"properties":{
"angleoffset":{"type":"number","default":0,"description":"Determines the angle at which the projectile is thrown","title":"TODO Title"},
"catchFire":{"type":"boolean","default":false,"description":"If true, the entity hit will be set on fire","title":"TODO Title"},
"critParticleOnHurt":{
"type":"boolean",
"default":false,
"description":"If true, the projectile will produce additional particles when a critical hit happens",
"title":"TODO Title"
},
"destroyOnHurt":{"type":"boolean","default":false,"description":"If true, this entity will be destroyed when hit","title":"TODO Title"},
"filter":{
"$ref":"../../filters/filters.json",
"description":"Entity Definitions defined here can't be hurt by the projectile",
"title":"TODO Title"
},
"fireAffectedByGriefing":{
"type":"boolean",
"default":false,
"description":"If true, whether the projectile causes fire is affected by the mob griefing game rule",
"title":"TODO Title"
},
"gravity":{
"type":"number",
"default":0.05,
"description":"The gravity applied to this entity when thrown. The higher the value, the faster the entity falls",
"title":"TODO Title"
},
"hitSound":{"type":"string","default":"","description":"The sound that plays when the projectile hits something","title":"TODO Title"},
"homing":{"type":"boolean","default":false,"description":"If true, the projectile homes in to the nearest entity","title":"TODO Title"},
"inertia":{
"type":"number",
"default":0.99,
"description":"The fraction of the projectile's speed maintained every frame while traveling in air",
"title":"TODO Title"
},
"isdangerous":{
"type":"boolean",
"default":false,
"description":"If true, the projectile will be treated as dangerous to the players",
"title":"TODO Title"
},
"knockback":{
"type":"boolean",
"default":true,
"description":"If true, the projectile will knock back the entity it hits",
"title":"TODO Title"
},
"lightning":{"type":"boolean","default":false,"description":"If true, the entity hit will be struck by lightning","title":"TODO Title"},
"liquid_inertia":{
"type":"number",
"default":0.6,
"description":"The fraction of the projectile's speed maintained every frame while traveling in water",
"title":"TODO Title"
},
"multipletargets":{
"type":"boolean",
"default":true,
"description":"If true, the projectile can hit multiple entities per flight",
"title":"TODO Title"
},
"offset":{
"$ref":"../../../../general/array_3_number.json",
"default":[0.0,0.5,0.0],
"description":"The offset from the entity's anchor where the projectile will spawn",
"title":"TODO Title"
},
"onFireTime":{"type":"number","default":5,"description":"Time in seconds that the entity hit will be on fire for","title":"TODO Title"},
"particle":{"type":"string","default":"iconcrack","description":"Particle to use upon collision","title":"TODO Title"},
"potionEffect":{
"type":"integer",
"default":-1,
"description":"Defines the effect the arrow will apply to the entity it hits",
"title":"TODO Title"
},
"power":{"type":"number","default":1.3,"description":"Determines the velocity of the projectile","title":"TODO Title"},
"reflectOnHurt":{
"type":"boolean",
"default":false,
"description":"If true, this entity will be reflected back when hit",
"title":"TODO Title"
},
"semirandomdiffdamage":{
"type":"boolean",
"default":false,
"description":"If true, damage will be randomized based on damage and speed",
"title":"TODO Title"
},
"shootSound":{"type":"string","description":"The sound that plays when the projectile is shot","title":"TODO Title"},
"shoottarget":{
"type":"boolean",
"default":true,
"description":"If true, the projectile will be shot towards the target of the entity firing it",
"title":"TODO Title"
},
"shouldbounce":{"type":"boolean","default":false,"description":"If true, the projectile will bounce upon hit","title":"TODO Title"},
"splashPotion":{
"type":"boolean",
"default":false,
"description":"If true, the projectile will be treated like a splash potion",
"title":"TODO Title"
},
"splashRange":{"type":"number","default":4,"description":"Radius in blocks of the 'splash' effect","title":"TODO Title"},
"uncertaintyBase":{
"type":"number",
"default":0,
"description":"The base accuracy. Accuracy is determined by the formula uncertaintyBase - difficultyLevel * uncertaintyMultiplier",
"title":"TODO Title"
},
"uncertaintyMultiplier":{
"type":"number",
"default":0,
"description":"Determines how much difficulty affects accuracy. Accuracy is determined by the formula uncertaintyBase - difficultyLevel * uncertaintyMultiplier",