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minecraft-bedrock-json-schemas/source/behaviour/entities/1.16.0/components/minecraft.buoyant.json

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2020-11-01 17:22:42 +01:00
{
"$schema": "http://json-schema.org/draft-07/schema",
"$id": "blockception.minecraft.behaviour.entities.1.16.0.minecraft.buoyant",
"type": "object",
"title": "Buoyant 1.16.0",
"description": "Enables an entity to float on the specified liquid blocks.",
"additionalProperties": false,
"properties": {
"apply_gravity": {
"type": "boolean",
"default": true,
"description": "Applies gravity each tick. Causes more of a wave simulation, but will cause more gravity to be applied outside liquids.",
"title": "Apply gravity"
},
"base_buoyancy": {
"type": "number",
"default": 1,
"description": "Base buoyancy used to calculate how much will a mob float.",
"title": "Base buoyancy"
},
"big_wave_probability": {
"type": "number",
"default": 0.03,
"description": "Probability for a big wave hitting the entity. Only used if `simulate_waves` is true.",
"title": "Big wave probability"
},
"big_wave_speed": {
"type": "number",
"default": 10,
"description": "Multiplier for the speed to make a big wave. Triggered depending on 'big_wave_probability'.",
"title": "Big wave speed"
},
"drag_down_on_buoyancy_removed": {
"type": "number",
"default": 0,
"description": "How much an actor will be dragged down when the Buoyancy Component is removed.",
"title": "Drag down on buoyancy removed"
},
"liquid_blocks": {
"type": "array",
"description": "List of blocks this entity can float on. Must be a liquid block.",
"title": "Liquid blocks",
"items": {
"type": "string",
"title": "Block ID"
}
},
"simulate_waves": {
"type": "boolean",
"default": true,
"description": "Should the movement simulate waves going through.",
"title": "Simulate waves"
}
}
}