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minecraft-bedrock-json-schemas/source/behavior/entities/format/components/attack.json

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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.attack",
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"type": "object",
"additionalProperties": false,
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"title": "Attack",
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"description": "Defines an entity's melee attack and any additional effects on it.",
"required": [ "damage" ],
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"properties": {
"damage": {
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"title": "Damage",
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"$ref": "../types/range_number_type.json",
"description": "Range of the random amount of damage the melee attack deals. A negative value can heal the entity instead of hurting it."
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},
"effect_name": {
"type": "string",
"$ref": "../../../../general/vanilla/effect.json",
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"description": "Identifier of the status ailment to apply to an entity attacked by this entity's melee attack.",
"title": "Effect Name"
},
"effect_duration": {
"anyOf": [
{
"type": "integer",
"default": 1,
"minimum": 0
},
{
"const": "infinite"
}
],
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"description": "Duration in seconds of the status ailment applied to the damaged entity.",
"title": "Effect Duration"
}
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},
"examples": [ { "damage": 1 }, { "damage": 1, "effect_name": "example", "effect_duration": 1 } ]
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}