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minecraft-bedrock-json-schemas/source/behavior/entities/format/components/spawn_entity.json

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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.spawn_entity",
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"type": "object",
"description": "Adds a timer after which this entity will spawn another entity or item (similar to vanilla's chicken's egg-laying behavior).",
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"title": "Spawn Entity",
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"additionalProperties": false,
"definitions": {
"entity_spawn": {
"additionalProperties": false,
"type": "object",
"title": "Entity Spawn",
"properties": {
"filters": {
"description": "If present, the specified entity will only spawn if the filter evaluates to true",
"$ref": "../../filters/filters.json"
},
"max_wait_time": {
"type": "integer",
"default": 600,
"description": "Maximum amount of time to randomly wait in seconds before another entity is spawned.",
"title": "Maximum Wait Time"
},
"min_wait_time": {
"type": "integer",
"default": 300,
"description": "Minimum amount of time to randomly wait in seconds before another entity is spawned.",
"title": "Minimum Wait Time"
},
"num_to_spawn": {
"type": "integer",
"default": 1,
"description": "The number of entities of this type to spawn each time that this triggers.",
"title": "Num To Spawn"
},
"should_leash": {
"type": "boolean",
"default": false,
"description": "If true, this the spawned entity will be leashed to the parent.",
"title": "Should Leash"
},
"single_use": {
"type": "boolean",
"default": false,
"description": "If true, this component will only ever spawn the specified entity once.",
"title": "Single Use"
},
"spawn_entity": {
"type": "string",
"default": "",
"description": "Identifier of the entity to spawn, leave empty to spawn the item defined above instead.",
"title": "Spawn Entity"
},
"spawn_event": {
"type": "string",
"default": "minecraft:entity_born",
"description": "Event to call when the entity is spawned.",
"title": "Spawn Event"
},
"spawn_item": { "type": "string", "default": "egg", "description": "Item identifier of the item to spawn.", "title": "Spawn Item" },
"spawn_method": { "type": "string", "default": "born", "description": "Method to use to spawn the entity.", "title": "Spawn Method" },
"spawn_sound": {
"type": "string",
"default": "plop",
"description": "Identifier of the sound effect to play when the entity is spawned.",
"title": "Spawn Sound"
}
}
}
},
"properties": {
"entities": {
"title": "Entities",
"description": "The entities to spawn",
"$comment": "UNDOCUMENTED",
"oneOf": [
{ "type": "object", "$ref": "#/definitions/entity_spawn" },
{ "type": "array", "items": { "$ref": "#/definitions/entity_spawn" } }
]
}
}
}