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{
"$schema" : "http://json-schema.org/draft-07/schema" ,
"$id" : "blockception.minecraft.behaviour.entities.1.13.0.minecraft.navigation.swim" ,
"title" : "Navigation.swim" ,
"description" : "Allows this entity to generate paths by walking, swimming, flying and/or climbing around and jumping up and down a block." ,
"type" : "object" ,
"additionalProperties" : false ,
"properties" : {
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"avoid_damage_blocks" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder to avoid blocks that cause damage when finding a path" ,
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"title" : "Avoid Damage Blocks"
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} ,
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"avoid_portals" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder to avoid portals (like nether portals) when finding a path" ,
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"title" : "Avoid Portals"
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} ,
"avoid_sun" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Whether or not the pathfinder should avoid tiles that are exposed to the sun when creating paths" ,
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"title" : "Avoid Sun"
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} ,
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"avoid_water" : { "type" : "boolean" , "default" : false , "description" : "Tells the pathfinder to avoid water when creating a path" , "title" : "Avoid Water" } ,
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"blocks_to_avoid" : {
"type" : "array" ,
"description" : "Tells the pathfinder which blocks to avoid when creating a path" ,
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"title" : "Blocks To Avoid" ,
"items" : { "title" : "Block" , "description" : "UNDOCUMENTATED" , "$ref" : "../../../../general/block/identifier.json" }
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} ,
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"can_breach" : { "type" : "boolean" , "default" : false , "description" : "Tells the pathfinder whether or not it can jump out of water (like a dolphin)" , "title" : "Can Breach" } ,
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"can_break_doors" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder that it can path through a closed door and break it" ,
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"title" : "Can Break Doors"
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} ,
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"can_jump" : { "type" : "boolean" , "default" : true , "description" : "Tells the pathfinder whether or not it can jump up blocks" , "title" : "Can Jump" } ,
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"can_open_doors" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder that it can path through a closed door assuming the AI will open the door" ,
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"title" : "Can Open Doors"
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} ,
"can_open_iron_doors" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder that it can path through a closed iron door assuming the AI will open the door" ,
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"title" : "Can Open Iron Doors"
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} ,
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"can_pass_doors" : { "type" : "boolean" , "default" : true , "description" : "Whether a path can be created through a door" , "title" : "Can Pass Doors" } ,
"can_path_from_air" : { "type" : "boolean" , "default" : false , "description" : "Tells the pathfinder that it can start pathing when in the air" , "title" : "Can Path From Air" } ,
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"can_path_over_lava" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can travel on the surface of the lava" ,
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"title" : "Can Path Over Lava"
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} ,
"can_path_over_water" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can travel on the surface of the water" ,
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"title" : "Can Path Over Water"
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} ,
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"can_sink" : { "type" : "boolean" , "default" : true , "description" : "Tells the pathfinder whether or not it will be pulled down by gravity while in water" , "title" : "Can Sink" } ,
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"can_swim" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can path anywhere through water and plays swimming animation along that path" ,
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"title" : "Can Swim"
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} ,
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"can_walk" : { "type" : "boolean" , "default" : true , "description" : "Tells the pathfinder whether or not it can walk on the ground outside water" , "title" : "Can Walk" } ,
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"can_walk_in_lava" : {
"type" : "boolean" ,
"default" : false ,
"description" : "Tells the pathfinder whether or not it can travel in lava like walking on ground" ,
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"title" : "Can Walk In Lava"
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} ,
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"is_amphibious" : { "type" : "boolean" , "default" : false , "description" : "Tells the pathfinder whether or not it can walk on the ground underwater" , "title" : "Is Amphibious" }
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}
}