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minecraft-bedrock-json-schemas/source/behavior/entities/1.8.0/components/minecraft.timer.json

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{
"$id": "blockception.minecraft.behavior.entities.1.8.0.minecraft.timer",
"type": "object",
"title": "Timer 1.8.0",
"description": "Adds a timer after which an event will fire.",
"required": [],
"additionalProperties": false,
"properties": {
"looping": { "type": "boolean", "default": true, "description": "If true, the timer will restart every time after it fires", "title": "Looping" },
"randomInterval": {
"type": "boolean",
"default": true,
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"description": "If true, the amount of time on the timer will be random between the Minimum and Maximum values specified in time",
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"title": "Random Interval"
},
"time": {
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"description": "Amount of time in seconds for the timer. Can be specified as a number or a pair of numbers (Minimum and max). Incompatible with random_time_choices.",
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"title": "Time",
"oneOf": [
{
"type": "array",
"default": [0.0, 0.0],
"items": [
{ "type": "number", "title": "A" },
{ "type": "number", "title": "B" }
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]
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},
{ "type": "number", "default": 0 }
]
},
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"time_down_event": {
"description": "Event to fire when the time on the timer runs out",
"title": "Time Down Event",
"$ref": "../types/event.json"
},
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"random_time_choices": {
"type": "array",
"default": [],
"description": "This is a list of objects, representing one value in seconds that can be picked before firing the event and an optional weight. Incompatible with time.",
"title": "Random Time Choices",
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"items": {
"title": "Random Time Choices",
"description": "representing one value in seconds that can be picked before firing the event and an optional weight. Incompatible with time.",
"type": "object",
"additionalProperties": false,
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"properties": {
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"weight": {
"type": "integer",
"description": "The weight on how likely this section is to trigger",
"$comment": "UNDOCUMENTED",
"title": "Weight"
},
"value": { "type": "integer", "description": "UNDOCUMENTED: value", "title": "Value" }
}
}
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}
}
}