Updated
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@@ -8,7 +8,7 @@
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"properties": {
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"filters": {
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"$ref": "../../filters/filters.json",
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"description": "The list of conditions that must be satisfied before the Actor is despawned",
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"description": "The list of conditions that must be satisfied before the Actor is despawned. If a filter is defined then standard despawn rules are ignored.",
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"title": "Filters"
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},
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"despawn_from_chance": {
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@@ -25,10 +25,22 @@
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},
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"despawn_from_distance": {
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"type": "object",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"title": "TODO",
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"additionalProperties": false
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"description": "Defines the minimum and maximum distance for despawn to occur",
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"title": "Despawn From Distance",
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"properties": {
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"max_distance": {
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"title": "Maximum Distance",
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"description": "Maximum distance for standard despawn rules to instantly despawn the mob.",
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"type": "integer",
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"default": 128
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},
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"min_distance": {
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"title": "Minimum Distance",
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"description": "Minimum distance for standard despawn rules to try to despawn the mob.",
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"type": "integer",
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"default": 32
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}
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}
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},
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"despawn_from_simulation_edge": {
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"type": "boolean",
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@@ -40,13 +52,13 @@
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"type": "integer",
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"default": 30,
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"description": "The amount of time in seconds that the mob must be inactive.",
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"title": "Min Range Inactivity Timer"
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"title": "Minimum Range Inactivity Timer"
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},
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"min_range_random_chance": {
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"type": "integer",
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"default": 800,
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"description": "A random chance between 1 and the given value.",
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"title": "Min Range Random Chance"
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"title": "Minimum Range Random Chance"
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},
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"remove_child_entities": {
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"type": "boolean",
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