diff --git a/source/behavior/entities/format/behaviors/pickup_items.json b/source/behavior/entities/format/behaviors/pickup_items.json index 93510192..a833d9e6 100644 --- a/source/behavior/entities/format/behaviors/pickup_items.json +++ b/source/behavior/entities/format/behaviors/pickup_items.json @@ -10,24 +10,24 @@ "can_pickup_any_item": { "type": "boolean", "default": false, - "description": "If true, the mob can pickup any item", + "description": "If true, the mob can pickup any item.", "title": "Can Pickup Any Item" }, "can_pickup_to_hand_or_equipment": { "type": "boolean", "default": true, - "description": "If true, the mob can pickup items to its hand or armor slots", + "description": "If true, the mob can pickup items to its hand or armor slots.", "title": "Can Pickup To Hand Or Equipment" }, "cooldown_after_being_attacked": { "type": "number", - "default": true, - "description": "Duration, in seconds, for which the mob won't pickup items if it was hurt", - "$comment": "UNDOCUMENTED", + "default": 20.0, + "description": "Amount of time an offended entity needs before being willing to pick up items.", "title": "Cooldown After Being Attacked" }, "excluded_items": { "title": "Excluded Items", + "description": "List of items this mob will not pick up.", "type": "array", "items": { "title": "Excluded Item", @@ -37,13 +37,13 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot.", "title": "Goal Radius" }, "max_dist": { "type": "number", - "default": 0, - "description": "Maximum distance this mob will look for items to pick up", + "default": 0.0, + "description": "Maximum distance this mob will look for items to pick up.", "title": "Maximum Dist" }, "search_height": { @@ -56,7 +56,7 @@ "pickup_based_on_chance": { "type": "boolean", "default": false, - "description": "If true, depending on the difficulty, there is a random chance that the mob may not be able to pickup items", + "description": "If true, depending on the difficulty, there is a random chance that the mob may not be able to pickup items.", "title": "Pickup Based On Chance" }, "pickup_same_items_as_in_hand": { @@ -69,7 +69,7 @@ "track_target": { "type": "boolean", "default": false, - "description": "If true, this mob will chase after the target as long as it's a valid target", + "description": "If true, this mob will chase after the target as long as it's a valid target.", "title": "Track Target" } },