From 1001a955af2f25f16bbe3ee972aefb0473f7e2ab Mon Sep 17 00:00:00 2001 From: ChibiMango <32205345+ChibiMango@users.noreply.github.com> Date: Wed, 13 Jul 2022 21:22:16 +0100 Subject: [PATCH] Update panic.json #46 --- .../entities/format/behaviors/panic.json | 28 ++++++++----------- 1 file changed, 12 insertions(+), 16 deletions(-) diff --git a/source/behavior/entities/format/behaviors/panic.json b/source/behavior/entities/format/behaviors/panic.json index faa0eb1a..0ad12313 100644 --- a/source/behavior/entities/format/behaviors/panic.json +++ b/source/behavior/entities/format/behaviors/panic.json @@ -13,6 +13,7 @@ "$ref": "./types/speed_multiplier.json" }, "damage_sources": { + "title": "Damage Sources", "type": "array", "items": { "$ref": "../../../../general/entity/damage_source.json" @@ -22,49 +23,44 @@ "all" ] ], - "description": "The list of Entity Damage Sources that will cause this mob to panic", - "title": "Damage Sources" + "description": "The list of Entity Damage Sources that will cause this mob to panic" }, "force": { + "title": "Force", "type": "boolean", "default": false, - "description": "If true, this mob will not stop panicking until it can't move anymore or the goal is removed from it", - "title": "Force" + "description": "If true, this mob will not stop panicking until it can't move anymore or the goal is removed from it" }, "ignore_mob_damage": { + "title": "Ignore Mob Damage", "type": "boolean", "default": false, - "description": "If true, the mob will not panic in response to damage from other mobs. This overrides the damage types in `damage_sources`", - "title": "Ignore Mob Damage" + "description": "If true, the mob will not panic in response to damage from other mobs. This overrides the damage types in `damage_sources`" }, "prefer_water": { + "title": "Prefer Water", "type": "boolean", "default": false, - "description": "If true, the mob will prefer water over land", - "title": "Prefer Water" + "description": "If true, the mob will prefer water over land" }, "panic_sound": { + "title": "Panic Sound", "type": "string", - "description": "The sound event to play when this mob is in panic", - "$comment": "UNDOCUMENTED", - "title": "Panic Sound" + "description": "The sound event to play when this mob is in panic" }, "sound_interval": { - "type": "object", - "description": "Determines how often the `panic_sound` will play", - "$comment": "UNDOCUMENTED", "title": "Sound Interval", + "type": "object", + "description": "The range of time in seconds to randomly wait before playing the sound again", "properties": { "range_min": { "type": "number", "description": "The minimum time in seconds before the `panic_sound` plays", - "$comment": "UNDOCUMENTED", "title": "Range Minimum" }, "range_max": { "type": "number", "description": "The maximum time in seconds before the `panic_sound` plays", - "$comment": "UNDOCUMENTED", "title": "Range Maximum" } },