diff --git a/source/behaviour/biomes/1.12.0/biomes.json b/source/behaviour/biomes/1.12.0/biomes.json index 5905e672..e281a22c 100644 --- a/source/behaviour/biomes/1.12.0/biomes.json +++ b/source/behaviour/biomes/1.12.0/biomes.json @@ -13,6 +13,18 @@ "properties": { "minecraft:climate": { "$ref": "./components/minecraft.climate.json" }, "minecraft:forced_features": { "$ref": "./components/minecraft.forced_features.json" }, - "minecraft:overworld_height": { "$ref": "./components/minecraft.overworld_height.json" } + "minecraft:overworld_height": { "$ref": "./components/minecraft.overworld_height.json" }, + "minecraft:ignore_automatic_features": { "$ref": "./components/minecraft.ignore_automatic_features.json" }, + "minecraft:surface_parameters": { "$ref": "./components/minecraft.surface_parameters.json" }, + "minecraft:surface_material_adjustments": { "$ref": "./components/minecraft.surface_material_adjustments.json" }, + "minecraft:swamp_surface": { "$ref": "./components/minecraft.swamp_surface.json" }, + "minecraft:frozen_ocean_surface": { "$ref": "./components/minecraft.frozen_ocean_surface.json" }, + "minecraft:mesa_surface": { "$ref": "./components/minecraft.mesa_surface.json" }, + "minecraft:nether_surface": { "$ref": "./components/minecraft.nether_surface.json" }, + "minecraft:the_end_surface": { "$ref": "./components/minecraft.the_end_surface.json" }, + "minecraft:capped_surface": { "$ref": "./components/minecraft.capped_surface.json" }, + "minecraft:overworld_generation_rules": { "$ref": "./components/minecraft.overworld_generation_rules.json" }, + "minecraft:nether_generation_rules": { "$ref": "./components/minecraft.nether_generation_rules.json" }, + "minecraft:legacy_world_generation_rules": { "$ref": "./components/minecraft.legacy_world_generation_rules.json" } } } \ No newline at end of file diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.capped_surface.json b/source/behaviour/biomes/1.12.0/components/minecraft.capped_surface.json new file mode 100644 index 00000000..686ed1bf --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.capped_surface.json @@ -0,0 +1,46 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.capped_surface", + "title": "Capped surface", + "description": "Generates surface on blocks with non-solid blocks above or below.", + "type": "object", + "additionalProperties": false, + "required": ["floor_materials", "ceiling_materials", "sea_material", "foundation_material"], + "properties": { + "ceiling_materials": { + "title": "Ceiling materials", + "description": "Materials used for the surface ceiling.", + "minItems": 1, + "items": { + "title": "Block reference", + "description": "UNDOCUMENTATED", + "type": "string" + } + }, + "floor_materials": { + "title": "Floor materials", + "description": "Materials used for the surface floor.", + "minItems": 1, + "items": { + "title": "Block reference", + "description": "UNDOCUMENTATED", + "type": "string" + } + }, + "sea_material": { + "title": "Sea material", + "description": "Material used to replace air blocks below sea level.", + "type": "string" + }, + "foundation_material": { + "title": "Foundation material", + "description": "Material used to repalce solid blocks that are not surface blocks.", + "type": "string" + }, + "beach_material": { + "title": "Beach material", + "description": "Material used to decorate surface near sea level.", + "type": "string" + } + } +} diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.forced_features.json b/source/behaviour/biomes/1.12.0/components/minecraft.forced_features.json index d4427ad8..19974a63 100644 --- a/source/behaviour/biomes/1.12.0/components/minecraft.forced_features.json +++ b/source/behaviour/biomes/1.12.0/components/minecraft.forced_features.json @@ -5,9 +5,197 @@ "description": "Force specific decorative features (trees, plants, etc.) to appear in this Biome, regardless of normal decoration rules.", "type": "object", "minProperties": 0, - "maxProperties": 2, + "maxProperties": 11, "additionalProperties": false, + "definitions": { + "coordinate": { + "oneOf": [ + { + "type": "string", + "$ref": "../../../../molang/1.8.0/number.json", + "description": "Expression for the coordinate (evaluated each iteration). Mutually exclusive with random distribution object below." + }, + { + "type": "number", + "description": "Expression for the coordinate (evaluated each iteration). Mutually exclusive with random distribution object below." + }, + { + "type": "object", + "description": "Distribution for the coordinate (evaluated each iteration). Mutually exclusive with Molang expression above.", + "additionalProperties": false, + "required": ["distribution", "extent"], + "properties": { + "distribution": { + "title": "Distribution", + "description": "Type of distribution - uniform random, gaussian (centered in the range), or grid (either fixed-step or jittered)", + "type": "string", + "enum": ["uniform", "gaussian", "inverse_gaussian", "fixed_grid", "jittered_grid"] + }, + "extent": { + "title": "Extent", + "description": "UNDOCUMENTATED", + "type": "array", + "items": [ + { + "title": "Lower bound", + "description": "Lower bound (inclusive) of the scatter range, as an offset from the input point to scatter around", + "$ref": "../../../../molang/1.8.0/number.json" + }, + { + "title": "Upper bound", + "description": "Upper bound (inclusive) of the scatter range, as an offset from the input point to scatter around", + "$ref": "../../../../molang/1.8.0/number.json" + } + ] + }, + "grid_offset": { + "title": "Step size", + "description": "When the distribution type is grid, defines the offset along this axis", + "type": "integer", + "minimum": 0 + }, + "step_size": { + "title": "Step size", + "description": "When the distribution type is grid, defines the distance between steps along this axis", + "type": "integer", + "minimum": 1 + } + } + } + ] + }, + "iteration": { + "title": "Iteration", + "description": "UNDOCUMENTED", + "additionalProperties": false, + "required": ["iterations", "places_feature", "identifier"], + "properties": { + "coordinate_eval_order": { + "title": "Coordinate eval order", + "description": "The order in which coordinates will be evaluated. Should be used when a coordinate depends on another. If omitted, defaults to 'xzy'.", + "type": "string", + "enum": ["xyz", "xzy", "yxz", "yzx", "zxy", "zyx"] + }, + "identifier": { + "title": "Identifier", + "description": "UNDOCUMANTED", + "type": "string" + }, + "iterations": { + "title": "Iterations", + "description": "Number of scattered positions to generate", + "$ref": "../../../../molang/1.8.0/number.json" + }, + "places_feature": { + "title": "Places feature", + "description": "UNDOCUMANTED", + "type": "string" + }, + "scatter_chance": { + "title": "Scatter chance", + "oneOf": [ + { + "type": "object", + "description": "Probability numerator / denominator that this scatter will occur. Not evaluated each iteration; either no iterations will run, or all will.", + "additionalProperties": false, + "properties": { + "denominator": { + "title": "Denominator", + "description": "", + "type": "integer", + "minimum": 1 + }, + "numerator": { + "title": "Numerator", + "description": "", + "type": "integer", + "minimum": 1 + } + } + }, + { + "type": "string", + "description": "Probability (0-100) that this scatter will occur. Not evaluated each iteration; either no iterations will run, or all will.", + "$ref": "../../../../molang/1.8.0/number.json" + }, + { + "type": "number", + "description": "Probability (0-100) that this scatter will occur. Not evaluated each iteration; either no iterations will run, or all will." + } + ] + }, + "x": { "title": "X", "$ref": "#/definitions/coordinate" }, + "y": { "title": "X", "$ref": "#/definitions/coordinate" }, + "z": { "title": "X", "$ref": "#/definitions/coordinate" } + } + } + }, "properties": { - + "after_sky_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "after_surface_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "after_underground_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "before_sky_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "before_surface_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "before_underground_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "final_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "first_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "surface_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "sky_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + }, + "underground_pass": { + "title": "First pass", + "description": "UNDOCUMENTED", + "type": "array", + "items": { "$ref": "#/defintions/iteration" } + } } } diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.frozen_ocean_surface.json b/source/behaviour/biomes/1.12.0/components/minecraft.frozen_ocean_surface.json new file mode 100644 index 00000000..e30b0c75 --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.frozen_ocean_surface.json @@ -0,0 +1,42 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.frozen_ocean_surface", + "title": "Frozen ocean surface", + "description": "Similar to overworld_surface. Adds icebergs.", + "type": "object", + "minProperties": 0, + "maxProperties": 6, + "additionalProperties": false, + "properties": { + "top_material": { + "title": "Top material", + "description": "Controls the block type used for the surface of this biome.", + "string": "string" + }, + "mid_material": { + "title": "Mid material", + "description": "Controls the block type used in a layer below the surface of this biome.", + "string": "string" + }, + "sea_floor_material": { + "title": "Sea floor material", + "description": "Controls the block type used as a floor for bodies of water in this biome.", + "string": "boostringlean" + }, + "foundation_material": { + "title": "Foundation material", + "description": "Controls the block type used deep underground in this biome.", + "string": "string" + }, + "sea_material": { + "title": "Sea material", + "description": "Controls the block type used for the bodies of water in this biome.", + "string": "string" + }, + "sea_floor_depth": { + "title": "Sea floor depth", + "description": "Controls how deep below the world water level the floor should occur.", + "type": "integer" + } + } +} diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.ignore_automatic_features.json b/source/behaviour/biomes/1.12.0/components/minecraft.ignore_automatic_features.json new file mode 100644 index 00000000..de9ac942 --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.ignore_automatic_features.json @@ -0,0 +1,9 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.ignore_automatic_features", + "title": "Ignore automatic features", + "description": "No features will be automatically attached to this Biome, only features specified in the minecraft:forced_features component will appear.", + "type": "object", + "additionalProperties": false, + "properties": { } +} \ No newline at end of file diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.legacy_world_generation_rules.json b/source/behaviour/biomes/1.12.0/components/minecraft.legacy_world_generation_rules.json new file mode 100644 index 00000000..dbec471d --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.legacy_world_generation_rules.json @@ -0,0 +1,9 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.legacy_world_generation_rules", + "title": "Legacy world generation rules", + "description": "Additional world generation control applicable only to legacy limited worlds.", + "type": "object", + "additionalProperties": false, + "properties": { } +} \ No newline at end of file diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.mesa_surface.json b/source/behaviour/biomes/1.12.0/components/minecraft.mesa_surface.json new file mode 100644 index 00000000..e8b8412a --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.mesa_surface.json @@ -0,0 +1,62 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.mesa_surface", + "title": "Mesa surface", + "description": "Similar to overworld_surface. Adds colored strata and optional pillars.", + "type": "object", + "minProperties": 0, + "maxProperties": 10, + "additionalProperties": false, + "properties": { + "top_material": { + "title": "Top material", + "description": "Controls the block type used for the surface of this biome.", + "string": "string" + }, + "mid_material": { + "title": "Mid material", + "description": "Controls the block type used in a layer below the surface of this biome.", + "string": "string" + }, + "sea_floor_material": { + "title": "Sea floor material", + "description": "Controls the block type used as a floor for bodies of water in this biome.", + "string": "boostringlean" + }, + "foundation_material": { + "title": "Foundation material", + "description": "Controls the block type used deep underground in this biome.", + "string": "string" + }, + "sea_material": { + "title": "Sea material", + "description": "Controls the block type used for the bodies of water in this biome.", + "string": "string" + }, + "sea_floor_depth": { + "title": "Sea floor depth", + "description": "Controls how deep below the world water level the floor should occur.", + "type": "integer" + }, + "clay_material": { + "title": "Clay material", + "description": "UNDOCUMENTATED", + "type": "string" + }, + "hard_clay_material": { + "title": "Hard clay material", + "description": "UNDOCUMENTATED", + "type": "string" + }, + "bryce_pillars": { + "title": "Bryce pillars", + "description": "UNDOCUMENTATED", + "type": "boolean" + }, + "has_forest": { + "title": "Has forest", + "description": "UNDOCUMENTATED", + "type": "boolean" + } + } +} diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.nether_generation_rules.json b/source/behaviour/biomes/1.12.0/components/minecraft.nether_generation_rules.json new file mode 100644 index 00000000..ed220224 --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.nether_generation_rules.json @@ -0,0 +1,35 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.nether_generation_rules", + "title": "Nether generation rules", + "description": "Controls how this biome is instantiated (and then potentially modified) during world generation of the nether.", + "type": "object", + "additionalProperties": false, + "properties": { + "target_temperature": { + "title": "Target temperature", + "description": "Temperature with which this biome should selected, relative to other biomes.", + "type": "number" + }, + "target_humidity": { + "title": "Target humidity", + "description": "Humidity with which this biome should selected, relative to other biomes.", + "type": "number" + }, + "target_altitude": { + "title": "Target altitude", + "description": "Altitude with which this biome should selected, relative to other biomes.", + "type": "number" + }, + "target_weirdness": { + "title": "Target weirdness", + "description": "Weirdness with which this biome should selected, relative to other biomes.", + "type": "number" + }, + "weight": { + "title": "Weight", + "description": "Weight with which this biome should selected, relative to other biomes.", + "type": "number" + } + } +} diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.nether_surface.json b/source/behaviour/biomes/1.12.0/components/minecraft.nether_surface.json new file mode 100644 index 00000000..3efffda1 --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.nether_surface.json @@ -0,0 +1,9 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.nether_surface", + "title": "Nether surface", + "description": "Use default Minecraft Nether terrain generation.", + "type": "object", + "additionalProperties": false, + "properties": { } +} \ No newline at end of file diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.overworld_generation_rules.json b/source/behaviour/biomes/1.12.0/components/minecraft.overworld_generation_rules.json new file mode 100644 index 00000000..ca29d691 --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.overworld_generation_rules.json @@ -0,0 +1,94 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.overworld_generation_rules", + "title": "Overworld generation rules", + "description": "Control how this biome is instantiated (and then potentially modified) during world generation of the overworld.", + "type": "object", + "additionalProperties": false, + "definitions": { + "transformation": { + "oneOf": [ + { + "type": "string", + "title": "Block reference", + "description": "UNDOCUMENTATED" + }, + { + "type": "array", + "description": "UNDOCUMENTATED", + "minItems": 1, + "items": { + "oneOf": [ + { + "type": "string", + "description": "UNDOCUMENTATED", + "title": "Block reference" + }, + { + "type": "array", + "description": "UNDOCUMENTATED", + "items": [ + { + "title": "Biome reference", + "description": "UNDOCUMENTATED", + "type": "string" + }, + { + "title": "_", + "description": "UNDOCUMENTATED", + "type": "integer" + } + ] + } + ] + } + } + ] + } + }, + "properties": { + "hills_transformation": { + "title": "Hills transformation", + "description": "UNDOCUMENTATED", + "$ref": "#/definitions/transformation" + }, + "mutate_transformation": { + "title": "Mutate transformation", + "description": "UNDOCUMENTATED", + "$ref": "#/definitions/transformation" + }, + "river_transformation": { + "title": "River transformation", + "description": "UNDOCUMENTATED", + "$ref": "#/definitions/transformation" + }, + "shore_transformation": { + "title": "Shore transformation", + "description": "UNDOCUMENTATED", + "$ref": "#/definitions/transformation" + }, + "generate_for_climates": { + "title": "Generate for climates", + "description": "Controls the world generation climate categories that this biome can spawn for. A single biome can be associated with multiple categories with different weightings.", + "type": "array", + "items": { + "title": "_", + "description": "UNDOCUMENTATED", + "type": "array", + "items": [ + { + "title": "UNDOCUMENTATED", + "description": "Name of a climate category", + "type": "string", + "enum": ["medium", "warm", "lukewarm", "cold", "frozen"] + }, + { + "title": "UNDOCUMENTATED", + "description": "Weight with which this biome should be selected, relative to other biomes in the same category", + "type": "integer" + } + ] + } + } + } +} diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.surface_material_adjustments.json b/source/behaviour/biomes/1.12.0/components/minecraft.surface_material_adjustments.json new file mode 100644 index 00000000..57a59991 --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.surface_material_adjustments.json @@ -0,0 +1,73 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.surface_material_adjustments", + "title": "Surface material adjustments", + "description": "Specify fine-detail changes to blocks used in terrain generation (based on a noise function)", + "type": "object", + "additionalProperties": false, + "properties": { + "adjustments": { + "title": "Adjustments", + "description": "All adjustments that match the column's noise values will be applied in the order listed.", + "items": { + "title": "Adjustment", + "description": "UNDOCUMENTATED", + "type": "object", + "additionalProperties": false, + "properties": { + "height_range": { + "title": "Height range", + "description": "Defines a range of noise values [min, max] for which this adjustment should be applied.", + "type": "array", + "items": [ + { "$ref": "../../../../molang/1.8.0/number.json", "title": "Min" }, + { "$ref": "../../../../molang/1.8.0/number.json", "title": "Max" } + ] + }, + "materials": { + "title": "Materials", + "description": "UNDOCUMENTATED", + "type": "object", + "additionalProperties": false, + "properties": { + "top_material": { + "title": "Top material", + "description": "Controls the block type used for the surface of this biome when this adjustment is active.", + "type": "string" + }, + "mid_material": { + "title": "Mid material", + "description": "Controls the block type used in a layer below the surface of this biome when this adjustment is active.", + "type": "string" + }, + "sea_floor_material": { + "title": "Sea floor material", + "description": "Controls the block type used as a floor for bodies of water in this biome when this adjustment is active.", + "type": "string" + }, + "foundation_material": { + "title": "Top materials", + "description": "Controls the block type used deep underground in this biome when this adjustment is active.", + "type": "string" + }, + "sea_material": { + "title": "Top materials", + "description": "Controls the block type used in the bodies of water in this biome when this adjustment is active.", + "type": "string" + } + } + }, + "noise_range": { + "title": "Noise range", + "description": "Defines a range of noise values [min, max] for which this adjustment should be applied.", + "type": "array", + "items": [ + { "minimum": -1, "maximum": 1, "title": "Min" }, + { "minimum": -1, "maximum": 1, "title": "Max" } + ] + } + } + } + } + } +} diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.surface_parameters.json b/source/behaviour/biomes/1.12.0/components/minecraft.surface_parameters.json new file mode 100644 index 00000000..fcd0f226 --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.surface_parameters.json @@ -0,0 +1,42 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.surface_parameters", + "title": "Surface parameters", + "description": "Control the blocks used for the default Minecraft Overworld terrain generation.", + "type": "object", + "minProperties": 0, + "maxProperties": 6, + "additionalProperties": false, + "properties": { + "top_material": { + "title": "Top material", + "description": "Controls the block type used for the surface of this biome.", + "string": "string" + }, + "mid_material": { + "title": "Mid material", + "description": "Controls the block type used in a layer below the surface of this biome.", + "string": "string" + }, + "sea_floor_material": { + "title": "Sea floor material", + "description": "Controls the block type used as a floor for bodies of water in this biome.", + "string": "boostringlean" + }, + "foundation_material": { + "title": "Foundation material", + "description": "Controls the block type used deep underground in this biome.", + "string": "string" + }, + "sea_material": { + "title": "Sea material", + "description": "Controls the block type used for the bodies of water in this biome.", + "string": "string" + }, + "sea_floor_depth": { + "title": "Sea floor depth", + "description": "Controls how deep below the world water level the floor should occur.", + "type": "integer" + } + } +} diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.swamp_surface.json b/source/behaviour/biomes/1.12.0/components/minecraft.swamp_surface.json new file mode 100644 index 00000000..a1ede732 --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.swamp_surface.json @@ -0,0 +1,42 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.swamp_surface", + "title": "Swamp surface", + "description": "Similar to overworld_surface. Adds swamp surface details.", + "type": "object", + "minProperties": 0, + "maxProperties": 6, + "additionalProperties": false, + "properties": { + "top_material": { + "title": "Top material", + "description": "Controls the block type used for the surface of this biome.", + "string": "string" + }, + "mid_material": { + "title": "Mid material", + "description": "Controls the block type used in a layer below the surface of this biome.", + "string": "string" + }, + "sea_floor_material": { + "title": "Sea floor material", + "description": "Controls the block type used as a floor for bodies of water in this biome.", + "string": "boostringlean" + }, + "foundation_material": { + "title": "Foundation material", + "description": "Controls the block type used deep underground in this biome.", + "string": "string" + }, + "sea_material": { + "title": "Sea material", + "description": "Controls the block type used for the bodies of water in this biome.", + "string": "string" + }, + "sea_floor_depth": { + "title": "Sea floor depth", + "description": "Controls how deep below the world water level the floor should occur.", + "type": "integer" + } + } +} diff --git a/source/behaviour/biomes/1.12.0/components/minecraft.the_end_surface.json b/source/behaviour/biomes/1.12.0/components/minecraft.the_end_surface.json new file mode 100644 index 00000000..258d9423 --- /dev/null +++ b/source/behaviour/biomes/1.12.0/components/minecraft.the_end_surface.json @@ -0,0 +1,9 @@ +{ + "$schema": "http://json-schema.org/draft-07/schema", + "$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.the_end_surface", + "title": "The end surface", + "description": "Use default Minecraft End terrain generation.", + "type": "object", + "additionalProperties": false, + "properties": { } +} \ No newline at end of file