Starting on blocks (#137)
* Starting on blocks * Updated collision box * Updated block components * Fixed block/rotation * Making orbi responsible for dependencies * Updating blocks * trigger -> triggers
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{
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"$id": "blockception.minecraft.behavior.blocks.minecraft.light_emission",
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"title": "Light Emission",
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"description": "The amount of light this block will emit in a range (0-15). Higher value means more light will be emitted.",
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"type": "integer",
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"default": 15,
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"minimum": 0,
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"maximum": 15
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}
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