Starting on blocks (#137)

* Starting on blocks

* Updated collision box

* Updated block components

* Fixed block/rotation

* Making orbi responsible for dependencies

* Updating blocks

* trigger -> triggers
This commit is contained in:
Daan Verstraten
2022-10-29 16:36:39 +02:00
committed by GitHub
parent 519f9ed84a
commit 2fe9f2ed70
50 changed files with 530 additions and 376 deletions

View File

@@ -1,11 +1,11 @@
{
"$id": "blockception.minecraft.behavior.blocks.minecraft.part_visibility",
"title": "Part Visibility",
"description": "Maps bone names in a geometry file to a condition that turns their rendering on/off. The condition should be a Molang query that uses block properties to determine true/falseSupported queries include 'has_block_property', 'block_property', and other queries that can evaluate without knowledge of the block's in-game positional or player affected data.",
"description": "[Experimental] Maps bone names in a geometry file to a condition that turns their rendering on/off. The condition should be a Molang query that uses block properties to determine true/false.",
"type": "object",
"additionalProperties": {
"title": "Bone Name",
"examples": [{ "root": "query.variant" }],
"type": "string"
"title": "Part Visibility",
"description": "[Experimental] Maps bone names in a geometry file to a condition that turns their rendering on/off. The condition should be a Molang query that uses block properties to determine true/false.",
"type": ["string", "boolean"]
}
}