Starting on blocks (#137)
* Starting on blocks * Updated collision box * Updated block components * Fixed block/rotation * Making orbi responsible for dependencies * Updating blocks * trigger -> triggers
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31
source/behavior/blocks/format/triggers/random_ticking.json
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31
source/behavior/blocks/format/triggers/random_ticking.json
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{
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"$id": "blockception.minecraft.behavior.blocks.minecraft.random_ticking",
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"title": "Random Ticking",
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"description": "[Experimental] Triggers the specified event randomly based on the random tick speed gamerule. The random tick speed determines how often blocks are updated.",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"on_tick": {
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"title": "On Tick",
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"description": "the event that will be triggered on random ticks."
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},
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"condition": {
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"title": "Condition",
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"type": "string",
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"default": "1",
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"description": "A condition using Molang queries that results to true/false. If true on the random tick, the event will be triggered. If false on the random tick, the event will not be triggered."
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},
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"event": {
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"title": "Event",
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"type": "string",
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"default": "set_block_property",
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"description": "The event that will be triggered."
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},
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"target": {
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"title": "Target",
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"type": "string",
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"default": "self",
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"description": "The target of the event executed by the block"
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}
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}
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}
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