Processed updated docuemtnation from minecraft
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@@ -9,65 +9,66 @@
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"priority": {
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"$ref": "./types/priority.json"
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},
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"walk_speed_multiplier": {
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"type": "number",
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"default": 1.0,
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"description": "Multiplier for the walking speed while using this attack",
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"title": "Walk Speed Multiplier"
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},
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"sprint_speed_multiplier": {
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"type": "number",
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"default": 1.0,
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"description": "Multiplier for the running speed of this mob while using this attack",
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"title": "Sprint Speed Multiplier"
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},
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"sneak_speed_multiplier": {
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"type": "number",
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"default": 1.0,
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"description": "Multiplier for the sneaking speed. 1.0 means the ocelot will move at the speed it normally sneaks",
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"title": "Sneak Speed Multiplier"
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},
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"cooldown_time": {
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"type": "number",
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"title": "Cooldown Time",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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},
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"x_max_rotation": {
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"type": "number",
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"title": "X Maximum Rotation",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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},
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"y_max_head_rotation": {
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"type": "number",
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"title": "Y Maximum Head Rotation",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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"default": 1,
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"description": "Time (in seconds) between attacks."
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},
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"max_distance": {
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"title": "Max Distance",
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"type": "number",
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"title": "Maximum Distance",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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"default": 15,
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"description": "Max distance from the target, this entity will use this attack behavior."
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},
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"max_sneak_range": {
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"title": "Max Sneak Range",
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"type": "number",
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"title": "Maximum Sneak Range",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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"default": 15,
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"description": "Max distance from the target, this entity starts sneaking."
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},
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"max_sprint_range": {
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"title": "Max Sprint Range",
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"type": "number",
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"title": "Maximum Sprint Range",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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"default": 4,
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"description": "Max distance from the target, this entity starts sprinting (sprinting takes priority over sneaking)."
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},
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"reach_multiplier": {
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"type": "number",
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"title": "Reach Multiplier",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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"type": "number",
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"default": 2,
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"description": "Used with the base size of the entity to determine minimum target-distance before trying to deal attack damage."
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},
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"sneak_speed_multiplier": {
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"title": "Sneak Speed Multiplier",
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"type": "number",
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"default": 0.6,
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"description": "Modifies the attacking entity's movement speed while sneaking."
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},
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"sprint_speed_multiplier": {
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"title": "Sprint Speed Multiplier",
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"type": "number",
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"default": 1.33,
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"description": "Modifies the attacking entity's movement speed while sprinting."
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},
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"walk_speed_multiplier": {
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"title": "Walk Speed Multiplier",
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"type": "number",
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"default": 0.8,
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"description": "Modifies the attacking entity's movement speed when not sneaking or sprinting, but still within attack range."
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},
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"x_max_rotation": {
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"title": "X Max Rotation",
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"type": "number",
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"default": 30,
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"description": "Maximum rotation (in degrees), on the X-axis, this entity can rotate while trying to look at the target."
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},
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"y_max_head_rotation": {
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"title": "Y Max Head Rotation",
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"type": "number",
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"default": 30,
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"description": "Maximum rotation (in degrees), on the Y-axis, this entity can rotate its head while trying to look at the target."
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}
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},
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"examples": [
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@@ -84,4 +85,4 @@
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"reach_multiplier": 0.0
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}
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]
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}
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}
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