Updated
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@@ -330,6 +330,11 @@
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"description": "This is the initial rotation of the bone around the pivot, pre-animation (in degrees, x-then-y-then-z order)."
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}
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},
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"reset": {
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"title": "Reset",
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"description": "UNDOCUMANTED",
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"type": "boolean"
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},
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"texture_meshes": {
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"type": "array",
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"description": "***EXPERIMENTAL*** Adds a mesh to the bone's geometry by converting texels in a texture into boxes",
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