Updated for 1.21.60 (#334)
* - Add crafting item catalogs * - Removed experimental warning for item visual * - Added renders_when_invisible entity component * - Removed experimental warning for liquid detection * - Added property inheritance to breedable * - Added min_looked_at_duration field to look_at component * - Added combine_parent_colors to breedable * - Update catalog file schema * - Split storage item components * - Added new entity filters * - Added surface opacity to water appearance biome component * - Remove actor_id loot table example as it is no longer the standard * - Add set_armor_trim trim loot table function * - Added match_tool loot table condition * - Added creature_spawn_probability component * - Added verticalFlySpeed to has_ability * - Update descriptions and default values * - Add base field to block_sounds * - Removed block sounds enum as creators can specify custom ones too * - Change default format version
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@@ -37,7 +37,7 @@
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"play_attack_sound": {
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"title": "Play Attack Sound",
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"type": "boolean",
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"default": 4.94066e-324,
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"default": true,
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"description": "If the entity should play their attack sound when attacking a target."
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}
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},
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