Fill in some undocumented entries (#356)
* Add permutations description * Adjust grammar * Update description of "num_mip_levels" * Update "atlas_tile" and "blend_frames" property Some properties had completely incorrect titles as well, those were fixed in this commit too. * Update JSON UI schema * Update item schema * Update terrain_texture schema * Update animations schema * Update go_home.json * Update textures schemas
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@@ -61,7 +61,7 @@
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},
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"type": "object",
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"title": "Animation",
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"description": "Animation for behavior for.",
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"description": "An animation definition for an entity.",
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"required": ["format_version", "animations"],
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"additionalProperties": false,
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"properties": {
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@@ -74,19 +74,19 @@
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"additionalProperties": {
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"title": "Animation",
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"type": "object",
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"description": "A single animation definition for.",
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"description": "A single animation definition for an entity.",
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"additionalProperties": false,
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"propertyNames": { "examples": ["animation.example.foo"] },
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"properties": {
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"animation_length": { "type": "number", "description": "The time in seconds this animation will last.", "title": "Animation Length" },
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"loop": {
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"type": "boolean",
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"description": "Whenever this animation should loop once it reaches the end, will only happen if the animation is still active.",
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"description": "If set to true, this animation will loop (as long as it remains active).",
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"title": "Loop"
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},
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"timeline": {
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"title": "Timeline",
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"description": "A timeline specification, property names are timestamps.",
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"description": "A timeline specification, where property names are timestamps.",
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"type": "object",
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"propertyNames": { "pattern": "^(\\d+\\.\\d+|\\d+)$", "examples": ["0.0", "1.0"] },
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"additionalProperties": {
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@@ -98,7 +98,7 @@
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},
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"anim_time_update": {
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"title": "Animation Time Update",
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"description": "How does time pass when playing the animation. Defaults to `query.anim_time + query.delta_time` which means advance in seconds.",
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"description": "How time passes when playing the animation. Defaults to `query.anim_time + query.delta_time` which means advance in seconds.",
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"$ref": "../../molang/number.json"
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}
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}
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@@ -136,14 +136,15 @@
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"permutations": {
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"type": "array",
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"title": "Permutations",
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"description": "UNDOCUMENTED.",
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"description": "An array of different versions of a block, allowing you to specify which components you want the block to have under certain conditions.",
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"$comment": "UNDOCUMENTED",
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"items": {
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"title": "Permutation",
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"description": "UNDOCUMENTED.",
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"description": "A permutation of a block, which will be applied given the condition is met.",
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"$comment": "UNDOCUMENTED",
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"type": "object",
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"additionalProperties": false,
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"required": [ "condition" ],
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"properties": {
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"condition": {
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"title": "Condition",
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@@ -10,7 +10,7 @@
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"goal_radius": {
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"type": "number",
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"default": 0.5,
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"description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot",
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"description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot",
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"title": "Goal Radius"
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},
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"interval": {
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@@ -3,7 +3,7 @@
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"additionalProperties": false,
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"required": ["description"],
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"type": "object",
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"description": "UNDOCUMENTED.",
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"description": "An item definition.",
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"$comment": "UNDOCUMENTED",
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"title": "Item",
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"properties": {
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@@ -11,7 +11,7 @@
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"additionalProperties": false,
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"type": "object",
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"title": "Description",
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"description": "The description for this item",
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"description": "The description for this item.",
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"$comment": "UNDOCUMENTED",
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"properties": {
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"identifier": {
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