Fill in some undocumented entries (#356)

* Add permutations description

* Adjust grammar

* Update description of "num_mip_levels"

* Update "atlas_tile" and "blend_frames" property

Some properties had completely incorrect titles as well, those were fixed in this commit too.

* Update JSON UI schema

* Update item schema

* Update terrain_texture schema

* Update animations schema

* Update go_home.json

* Update textures schemas
This commit is contained in:
BrodBlox09
2025-06-25 20:35:53 +02:00
committed by GitHub
parent c5da42a423
commit 4e6f730320
10 changed files with 43 additions and 37 deletions

View File

@@ -61,7 +61,7 @@
},
"type": "object",
"title": "Animation",
"description": "Animation for behavior for.",
"description": "An animation definition for an entity.",
"required": ["format_version", "animations"],
"additionalProperties": false,
"properties": {
@@ -74,19 +74,19 @@
"additionalProperties": {
"title": "Animation",
"type": "object",
"description": "A single animation definition for.",
"description": "A single animation definition for an entity.",
"additionalProperties": false,
"propertyNames": { "examples": ["animation.example.foo"] },
"properties": {
"animation_length": { "type": "number", "description": "The time in seconds this animation will last.", "title": "Animation Length" },
"loop": {
"type": "boolean",
"description": "Whenever this animation should loop once it reaches the end, will only happen if the animation is still active.",
"description": "If set to true, this animation will loop (as long as it remains active).",
"title": "Loop"
},
"timeline": {
"title": "Timeline",
"description": "A timeline specification, property names are timestamps.",
"description": "A timeline specification, where property names are timestamps.",
"type": "object",
"propertyNames": { "pattern": "^(\\d+\\.\\d+|\\d+)$", "examples": ["0.0", "1.0"] },
"additionalProperties": {
@@ -98,7 +98,7 @@
},
"anim_time_update": {
"title": "Animation Time Update",
"description": "How does time pass when playing the animation. Defaults to `query.anim_time + query.delta_time` which means advance in seconds.",
"description": "How time passes when playing the animation. Defaults to `query.anim_time + query.delta_time` which means advance in seconds.",
"$ref": "../../molang/number.json"
}
}