* - Added replacements for enderman block place/take behaviors
* - Added transport items goal
* - Added grass_is_shaded property
* - Removed experimental tag for movable component
* - Remove experimental tag from random offset
* - Added can_wear_armor field
* - Added "none" heightmap projection
* - Improved descriptions for jigsaw rule
* - Added blockstate and random block state predicates
* - Improve rule descriptions
* - Added min and max values for terrain texture variations
* - Update template pool with empty pool
* - Improved surface builder component
* - Added humidity biome component
* - Added partially frozen biome component
* - Renamed to rotation_axis_aligned
* - Added map_tints biome component
This commit is contained in:
Xterionix
2025-08-08 18:59:24 +05:00
committed by GitHub
parent b2f33a0ca9
commit 5503ea5612
25 changed files with 662 additions and 345 deletions

View File

@@ -14,6 +14,12 @@
"description": "Item that the entity should not equip.",
"title": "Excluded Items"
}
},
"can_wear_armor": {
"title": "Can Wear Armor",
"description": "Specifies if equipped armor should be added to the armor slot or hand slot",
"type": "boolean",
"default": false
}
}
}