1.21.100 (#363)
* - Added replacements for enderman block place/take behaviors * - Added transport items goal * - Added grass_is_shaded property * - Removed experimental tag for movable component * - Remove experimental tag from random offset * - Added can_wear_armor field * - Added "none" heightmap projection * - Improved descriptions for jigsaw rule * - Added blockstate and random block state predicates * - Improve rule descriptions * - Added min and max values for terrain texture variations * - Update template pool with empty pool * - Improved surface builder component * - Added humidity biome component * - Added partially frozen biome component * - Renamed to rotation_axis_aligned * - Added map_tints biome component
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@@ -14,6 +14,12 @@
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"description": "Item that the entity should not equip.",
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"title": "Excluded Items"
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}
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},
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"can_wear_armor": {
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"title": "Can Wear Armor",
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"description": "Specifies if equipped armor should be added to the armor slot or hand slot",
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"type": "boolean",
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"default": false
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}
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}
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}
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