1.21.100 (#363)
* - Added replacements for enderman block place/take behaviors * - Added transport items goal * - Added grass_is_shaded property * - Removed experimental tag for movable component * - Remove experimental tag from random offset * - Added can_wear_armor field * - Added "none" heightmap projection * - Improved descriptions for jigsaw rule * - Added blockstate and random block state predicates * - Improve rule descriptions * - Added min and max values for terrain texture variations * - Update template pool with empty pool * - Improved surface builder component * - Added humidity biome component * - Added partially frozen biome component * - Renamed to rotation_axis_aligned * - Added map_tints biome component
This commit is contained in:
@@ -28,7 +28,8 @@
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"title": "Heightmap Projection",
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"description": "Heightmap used to calculate the relative start height. For example, a heightmap_projection of ocean_floor and a start_height of 10 means the Jigsaw Structure will begin generating 10 blocks above the ocean floor.",
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"type": "string",
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"enum": ["ocean_floor", "world_surface"]
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"default": "none",
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"enum": ["ocean_floor", "world_surface", "none"]
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},
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"max_depth": {
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"title": "Max Depth",
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@@ -2,38 +2,6 @@
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"title": "Rule",
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"type": "object",
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"definitions": {
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"block_specifier": {
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"anyOf": [
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{
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"$ref": "../../../../../general/block/identifier.json"
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},
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{
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"name": {
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"$ref": "../../../../../general/block/identifier.json"
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},
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"states": {
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"type": "object",
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"additionalProperties": {
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"oneOf": [
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{
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"type": "boolean"
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},
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{
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"type": "integer"
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},
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{
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"type": "string"
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}
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]
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}
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}
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}
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}
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]
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},
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"rule": {
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"properties": {
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"block_entity_modifier": {
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@@ -59,6 +27,12 @@
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},
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{
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"$ref": "#/definitions/tag_match"
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},
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{
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"$ref": "#/definitions/blockstate_match"
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},
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{
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"$ref": "#/definitions/random_blockstate_match"
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}
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]
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},
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@@ -75,11 +49,17 @@
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},
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{
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"$ref": "#/definitions/tag_match"
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},
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{
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"$ref": "#/definitions/blockstate_match"
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},
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{
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"$ref": "#/definitions/random_blockstate_match"
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}
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]
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},
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"output_state": {
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"$ref": "#/definitions/block_specifier"
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"$ref": "../../../../../general/block/reference.json"
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},
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"position_predicate": {
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"oneOf": [
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@@ -98,19 +78,18 @@
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},
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"append_loot": {
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"title": "Append Loot",
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"description": "",
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"description": "Modifier will attempt to add loot to a block entity.",
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"type": "object",
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"additionalProperties": false,
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"required": [ "type", "loot_table" ],
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"properties": {
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"loot_table": {
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"title": "Loot Table",
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"description": "",
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"description": "The loot table to append",
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"type": "string"
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},
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"type": {
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"title": "Type",
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"description": "",
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"type": "string",
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"const": "minecraft:append_loot"
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}
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@@ -118,14 +97,13 @@
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},
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"passthrough": {
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"title": "Passthrough",
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"description": "",
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"description": "Modifier that leaves the state unchanged. This is the default block modifier if no other block modifier is specified.",
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"type": "object",
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"additionalProperties": false,
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"required": [ "type" ],
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"properties": {
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"type": {
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"title": "Type",
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"description": "",
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"type": "string",
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"const": "minecraft:passthrough"
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}
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@@ -133,7 +111,7 @@
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},
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"always_true": {
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"title": "Always True",
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"description": "",
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"description": "Predicate that always evaluates to true. This is the default predicate if no other predicate is specified.",
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"type": "object",
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"additionalProperties": false,
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"required": [ "predicate_type" ],
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@@ -147,6 +125,7 @@
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},
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"block_match": {
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"title": "Block Match",
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"description": "Predicate that evaluates to true if the block at the specified location matches the specified block.",
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"type": "object",
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"properties": {
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"block": {
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@@ -165,6 +144,7 @@
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},
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"random_block_match": {
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"title": "Random Block Match",
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"description": "Predicate that evaluates to true with a given probability if the block at the specified location matches the specified block.",
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"type": "object",
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"properties": {
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"block": {
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@@ -177,6 +157,7 @@
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},
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"probability": {
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"type": "number",
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"description": "Probability of the evaluating to true when the block matches.",
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"minimum": 0.0,
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"exclusiveMaximum": 1.0
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}
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@@ -189,6 +170,7 @@
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},
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"tag_match": {
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"title": "Tag Match",
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"description": "Predicate that evaluates to true if the block at the specified location contains the tag.",
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"type": "object",
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"properties": {
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"predicate_type": {
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@@ -197,6 +179,8 @@
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"const": "minecraft:tag_match"
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},
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"tag": {
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"title": "Tag",
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"description": "The tag to be matched.",
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"type": "string"
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}
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},
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@@ -205,8 +189,54 @@
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"tag"
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]
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},
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"blockstate_match": {
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"title": "BlockState Match",
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"description": "Predicate that evaluates to true if the block at the specified location matches the specified block.",
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"type": "object",
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"properties": {
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"block_state": {
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"$ref": "../../../../../general/block/reference.json"
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},
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"predicate_type": {
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"title": "Predicate Type",
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"type": "string",
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"const": "minecraft:blockstate_match"
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}
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},
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"required": [
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"block_state",
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"predicate_type"
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]
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},
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"random_blockstate_match": {
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"title": "Random BlockState Match",
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"description": "Predicate that evaluates to true with a given probability if the block at the specified location matches the specified block.",
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"type": "object",
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"properties": {
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"block_state": {
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"$ref": "../../../../../general/block/reference.json"
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},
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"predicate_type": {
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"title": "Predicate Type",
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"type": "string",
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"const": "minecraft:random_blockstate_match"
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},
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"probability": {
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"type": "number",
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"description": "Probability of the evaluating to true when the block matches.",
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"minimum": 0.0,
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"exclusiveMaximum": 1.0
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}
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},
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"required": [
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"block_state",
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"predicate_type",
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"probability"
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]
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},
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"axis_aligned_linear_pos": {
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"title": "Axis Aligned Linear",
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"description": "Predicate that evalutes to true if the block is within the distance range along the provided axis and and random number is generated between chance range.",
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"type": "object",
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"properties": {
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"axis": {
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@@ -247,7 +277,6 @@
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},
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"predicate_type": {
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"title": "Predicate Type",
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"description": "",
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"type": "string",
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"const": "minecraft:axis_aligned_linear_pos"
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}
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@@ -14,31 +14,57 @@
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"element": {
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"title": "Element",
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"description": "A grouping of a Structure Template, the Processor List to use when placing the structure, and its weight that determines the likelihood of the element being chosen.",
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"type": "object",
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"properties": {
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"element_type": {
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"title": "Element Type",
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"description": " The type of element.",
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"type": "string",
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"const": "minecraft:single_pool_element"
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"oneOf": [
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{
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"$ref": "#/definitions/empty_element"
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},
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"location": {
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"title": "Location",
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"description": "The path of the structure file. This path is relative to the behavior pack's \"structures\" folder.",
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"type": "string"
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},
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"processors": {
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"title": "Processors",
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"description": "The identifier of the processor list to use when placing the structure.",
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"type": "string"
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{
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"$ref": "#/definitions/single_element"
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}
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},
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"required": [
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"element_type",
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"location",
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"processors"
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]
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},
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"weight": {
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"title": "Weight",
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"description": "The weighted probability of choosing the element from the pool. For example, a template pool containing 2 structures with weights of 1 and 3 will have a 25% and 75% chance of being chosen respectively.",
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"type": "integer",
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"minimum": 1.0,
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"maximum": 200.0
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}
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}
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},
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"empty_element": {
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"type": "object",
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"properties": {
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"element_type": {
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"title": "Element Type",
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"description": " The type of element.",
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"type": "string",
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"const": "minecraft:empty_pool_element"
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}
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},
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"required": [
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"element_type"
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]
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},
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"single_element": {
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"type": "object",
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"properties": {
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"element_type": {
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"title": "Element Type",
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"description": " The type of element.",
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"type": "string",
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"const": "minecraft:single_pool_element"
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},
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"location": {
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"title": "Location",
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"description": "The path of the structure file. This path is relative to the behavior pack's \"structures\" folder.",
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"type": "string"
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},
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"processors": {
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"title": "Processors",
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"description": "The identifier of the processor list to use when placing the structure.",
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"type": "string"
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},
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"projection": {
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"title": "Projection",
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"description": "Specifies how structures should be placed relative to the terrain.",
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@@ -54,15 +80,12 @@
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"description": "Structures are placed relative to the terrain height. Structure blocks will adjust along the Y axis to match the ground."
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}
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]
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},
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"weight": {
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"title": "Weight",
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"description": "The weighted probability of choosing the element from the pool. For example, a template pool containing 2 structures with weights of 1 and 3 will have a 25% and 75% chance of being chosen respectively.",
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"type": "integer",
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"minimum": 1.0,
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"maximum": 200.0
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}
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}
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},
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"required": [
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"element_type",
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"location"
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]
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}
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},
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"required": [ "description", "elements" ],
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@@ -87,7 +110,7 @@
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"type": "array",
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"minItems": 1,
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"items": {
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"$ref": "#/definitions/template_pool_element"
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}
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},
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"fallback": {
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