1.21.100 (#363)
* - Added replacements for enderman block place/take behaviors * - Added transport items goal * - Added grass_is_shaded property * - Removed experimental tag for movable component * - Remove experimental tag from random offset * - Added can_wear_armor field * - Added "none" heightmap projection * - Improved descriptions for jigsaw rule * - Added blockstate and random block state predicates * - Improve rule descriptions * - Added min and max values for terrain texture variations * - Update template pool with empty pool * - Improved surface builder component * - Added humidity biome component * - Added partially frozen biome component * - Renamed to rotation_axis_aligned * - Added map_tints biome component
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@@ -41,6 +41,12 @@
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}
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}
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]
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},
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"grass_is_shaded": {
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"title": "Grass Is Shaded",
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"description": "Adds a shading effect to the grass as if there was a roof.",
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"type": "boolean",
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"default": false
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}
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}
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}
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@@ -44,7 +44,14 @@
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"required": ["path"],
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"properties": {
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"path": { "description": "A texture file.", "type": "string", "pattern": "^textures/.+$", "title": "Path" },
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"weight": { "type": "integer", "title": "Weight", "description": "The weight of the texture.", "$comment": "UNDOCUMENTED" }
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"weight": {
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"type": "number",
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"minimum": 0.05,
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"maximum": 1000000,
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"title": "Weight",
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"description": "The weight of the texture.",
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"$comment": "UNDOCUMENTED"
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}
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}
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}
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}
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