auto: Formatted documents

This commit is contained in:
DaanV2
2021-05-18 23:32:44 +02:00
parent 6963d4eaab
commit 5b784a9cfc
400 changed files with 6276 additions and 1125 deletions

View File

@@ -8,7 +8,12 @@
"required": [],
"properties": {
"anchor": { "type": "integer", "description": "UNDOCUMENTATED", "title": "UNDOCUMENTATED" },
"angle_offset": { "type": "number", "default": 0, "description": "Determines the angle at which the projectile is thrown", "title": "Angle Offset" },
"angle_offset": {
"type": "number",
"default": 0,
"description": "Determines the angle at which the projectile is thrown",
"title": "Angle Offset"
},
"catch_fire": { "type": "boolean", "default": false, "description": "If true, the entity hit will be set on fire", "title": "Catch Fire" },
"crit_particle_on_hurt": {
"type": "boolean",
@@ -16,8 +21,18 @@
"description": "If true, the projectile will produce additional particles when a critical hit happens",
"title": "Crit Particle On Hurt"
},
"destroy_on_hurt": { "type": "boolean", "default": false, "description": "If true, this entity will be destroyed when hit", "title": "Destroy On Hurt" },
"filter": { "type": "string", "default": "", "description": "Entity Definitions defined here can't be hurt by the projectile", "title": "Filter" },
"destroy_on_hurt": {
"type": "boolean",
"default": false,
"description": "If true, this entity will be destroyed when hit",
"title": "Destroy On Hurt"
},
"filter": {
"type": "string",
"default": "",
"description": "Entity Definitions defined here can't be hurt by the projectile",
"title": "Filter"
},
"fire_affected_by_griefing": {
"type": "boolean",
"default": false,
@@ -33,9 +48,24 @@
"hit_sound": { "type": "string", "default": "", "description": "The sound that plays when the projectile hits something", "title": "Hit Sound" },
"hit_ground_sound": { "type": "string", "default": "", "description": "UNDOCUMENTATED", "title": "UNDOCUMENTATED" },
"homing": { "type": "boolean", "default": false, "description": "If true, the projectile homes in to the nearest entity", "title": "Homing" },
"inertia": { "type": "number", "default": 0.99, "description": "The fraction of the projectile's speed maintained every frame while traveling in air", "title": "Inertia" },
"is_dangerous": { "type": "boolean", "default": false, "description": "If true, the projectile will be treated as dangerous to the players", "title": "Is Dangerous" },
"knockback": { "type": "boolean", "default": true, "description": "If true, the projectile will knock back the entity it hits", "title": "Knockback" },
"inertia": {
"type": "number",
"default": 0.99,
"description": "The fraction of the projectile's speed maintained every frame while traveling in air",
"title": "Inertia"
},
"is_dangerous": {
"type": "boolean",
"default": false,
"description": "If true, the projectile will be treated as dangerous to the players",
"title": "Is Dangerous"
},
"knockback": {
"type": "boolean",
"default": true,
"description": "If true, the projectile will knock back the entity it hits",
"title": "Knockback"
},
"lightning": { "type": "boolean", "default": false, "description": "If true, the entity hit will be struck by lightning", "title": "Lightning" },
"liquid_inertia": {
"type": "number",
@@ -43,7 +73,12 @@
"description": "The fraction of the projectile's speed maintained every frame while traveling in water",
"title": "Liquid Inertia"
},
"multiple_targets": { "type": "boolean", "default": true, "description": "If true, the projectile can hit multiple entities per flight", "title": "Multiple Targets" },
"multiple_targets": {
"type": "boolean",
"default": true,
"description": "If true, the projectile can hit multiple entities per flight",
"title": "Multiple Targets"
},
"offset": {
"type": "array",
"default": [0, 0.5, 0],
@@ -55,7 +90,12 @@
{ "type": "number", "description": "Z", "title": "Z" }
]
},
"on_fire_time": { "type": "number", "default": 5, "description": "Time in seconds that the entity hit will be on fire for", "title": "On Fire Time" },
"on_fire_time": {
"type": "number",
"default": 5,
"description": "Time in seconds that the entity hit will be on fire for",
"title": "On Fire Time"
},
"on_hit": {
"additionalProperties": false,
"type": "object",
@@ -184,9 +224,19 @@
}
},
"particle": { "type": "string", "default": "iconcrack", "description": "Particle to use upon collision", "title": "Particle" },
"potion_effect": { "type": "integer", "default": -1, "description": "Defines the effect the arrow will apply to the entity it hits", "title": "Potion Effect" },
"potion_effect": {
"type": "integer",
"default": -1,
"description": "Defines the effect the arrow will apply to the entity it hits",
"title": "Potion Effect"
},
"power": { "type": "number", "default": 1.3, "description": "Determines the velocity of the projectile", "title": "Power" },
"reflect_on_hurt": { "type": "boolean", "default": false, "description": "If true, this entity will be reflected back when hit", "title": "Reflect On Hurt" },
"reflect_on_hurt": {
"type": "boolean",
"default": false,
"description": "If true, this entity will be reflected back when hit",
"title": "Reflect On Hurt"
},
"semi_random_diff_damage": {
"type": "boolean",
"default": false,
@@ -201,7 +251,12 @@
"title": "Shoot Target"
},
"should_bounce": { "type": "boolean", "default": false, "description": "If true, the projectile will bounce upon hit", "title": "Should Bounce" },
"splash_potion": { "type": "boolean", "default": false, "description": "If true, the projectile will be treated like a splash potion", "title": "Splash Potion" },
"splash_potion": {
"type": "boolean",
"default": false,
"description": "If true, the projectile will be treated like a splash potion",
"title": "Splash Potion"
},
"splash_range": { "type": "number", "default": 4, "description": "Radius in blocks of the 'splash' effect", "title": "Splash Range" },
"stop_on_hurt": { "type": "boolean", "description": "UNDOCUMENTATED", "title": "UNDOCUMENTATED" },
"uncertainty_base": {