auto: Formatted documents
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@@ -31,9 +31,24 @@
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},
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"hitSound": { "type": "string", "default": "", "description": "The sound that plays when the projectile hits something", "title": "TODO Title" },
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"homing": { "type": "boolean", "default": false, "description": "If true, the projectile homes in to the nearest entity", "title": "TODO Title" },
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"inertia": { "type": "number", "default": 0.99, "description": "The fraction of the projectile's speed maintained every frame while traveling in air", "title": "TODO Title" },
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"isdangerous": { "type": "boolean", "default": false, "description": "If true, the projectile will be treated as dangerous to the players", "title": "TODO Title" },
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"knockback": { "type": "boolean", "default": true, "description": "If true, the projectile will knock back the entity it hits", "title": "TODO Title" },
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"inertia": {
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"type": "number",
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"default": 0.99,
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"description": "The fraction of the projectile's speed maintained every frame while traveling in air",
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"title": "TODO Title"
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},
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"isdangerous": {
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"type": "boolean",
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"default": false,
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"description": "If true, the projectile will be treated as dangerous to the players",
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"title": "TODO Title"
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},
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"knockback": {
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"type": "boolean",
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"default": true,
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"description": "If true, the projectile will knock back the entity it hits",
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"title": "TODO Title"
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},
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"lightning": { "type": "boolean", "default": false, "description": "If true, the entity hit will be struck by lightning", "title": "TODO Title" },
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"liquid_inertia": {
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"type": "number",
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@@ -41,7 +56,12 @@
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"description": "The fraction of the projectile's speed maintained every frame while traveling in water",
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"title": "TODO Title"
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},
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"multipletargets": { "type": "boolean", "default": true, "description": "If true, the projectile can hit multiple entities per flight", "title": "TODO Title" },
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"multipletargets": {
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"type": "boolean",
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"default": true,
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"description": "If true, the projectile can hit multiple entities per flight",
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"title": "TODO Title"
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},
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"offset": {
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"$ref": "../../../../general/array_3_number.json",
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"default": [0.0, 0.5, 0.0],
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@@ -50,14 +70,39 @@
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},
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"onFireTime": { "type": "number", "default": 5, "description": "Time in seconds that the entity hit will be on fire for", "title": "TODO Title" },
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"particle": { "type": "string", "default": "iconcrack", "description": "Particle to use upon collision", "title": "TODO Title" },
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"potionEffect": { "type": "integer", "default": -1, "description": "Defines the effect the arrow will apply to the entity it hits", "title": "TODO Title" },
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"potionEffect": {
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"type": "integer",
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"default": -1,
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"description": "Defines the effect the arrow will apply to the entity it hits",
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"title": "TODO Title"
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},
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"power": { "type": "number", "default": 1.3, "description": "Determines the velocity of the projectile", "title": "TODO Title" },
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"reflectOnHurt": { "type": "boolean", "default": false, "description": "If true, this entity will be reflected back when hit", "title": "TODO Title" },
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"semirandomdiffdamage": { "type": "boolean", "default": false, "description": "If true, damage will be randomized based on damage and speed", "title": "TODO Title" },
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"reflectOnHurt": {
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"type": "boolean",
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"default": false,
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"description": "If true, this entity will be reflected back when hit",
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"title": "TODO Title"
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},
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"semirandomdiffdamage": {
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"type": "boolean",
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"default": false,
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"description": "If true, damage will be randomized based on damage and speed",
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"title": "TODO Title"
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},
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"shootSound": { "type": "string", "description": "The sound that plays when the projectile is shot", "title": "TODO Title" },
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"shoottarget": { "type": "boolean", "default": true, "description": "If true, the projectile will be shot towards the target of the entity firing it", "title": "TODO Title" },
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"shoottarget": {
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"type": "boolean",
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"default": true,
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"description": "If true, the projectile will be shot towards the target of the entity firing it",
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"title": "TODO Title"
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},
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"shouldbounce": { "type": "boolean", "default": false, "description": "If true, the projectile will bounce upon hit", "title": "TODO Title" },
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"splashPotion": { "type": "boolean", "default": false, "description": "If true, the projectile will be treated like a splash potion", "title": "TODO Title" },
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"splashPotion": {
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"type": "boolean",
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"default": false,
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"description": "If true, the projectile will be treated like a splash potion",
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"title": "TODO Title"
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},
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"splashRange": { "type": "number", "default": 4, "description": "Radius in blocks of the 'splash' effect", "title": "TODO Title" },
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"uncertaintyBase": {
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"type": "number",
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