auto: Formatted documents

This commit is contained in:
DaanV2
2021-05-18 23:32:44 +02:00
parent 6963d4eaab
commit 5b784a9cfc
400 changed files with 6276 additions and 1125 deletions

View File

@@ -31,9 +31,24 @@
},
"hitSound": { "type": "string", "default": "", "description": "The sound that plays when the projectile hits something", "title": "TODO Title" },
"homing": { "type": "boolean", "default": false, "description": "If true, the projectile homes in to the nearest entity", "title": "TODO Title" },
"inertia": { "type": "number", "default": 0.99, "description": "The fraction of the projectile's speed maintained every frame while traveling in air", "title": "TODO Title" },
"isdangerous": { "type": "boolean", "default": false, "description": "If true, the projectile will be treated as dangerous to the players", "title": "TODO Title" },
"knockback": { "type": "boolean", "default": true, "description": "If true, the projectile will knock back the entity it hits", "title": "TODO Title" },
"inertia": {
"type": "number",
"default": 0.99,
"description": "The fraction of the projectile's speed maintained every frame while traveling in air",
"title": "TODO Title"
},
"isdangerous": {
"type": "boolean",
"default": false,
"description": "If true, the projectile will be treated as dangerous to the players",
"title": "TODO Title"
},
"knockback": {
"type": "boolean",
"default": true,
"description": "If true, the projectile will knock back the entity it hits",
"title": "TODO Title"
},
"lightning": { "type": "boolean", "default": false, "description": "If true, the entity hit will be struck by lightning", "title": "TODO Title" },
"liquid_inertia": {
"type": "number",
@@ -41,7 +56,12 @@
"description": "The fraction of the projectile's speed maintained every frame while traveling in water",
"title": "TODO Title"
},
"multipletargets": { "type": "boolean", "default": true, "description": "If true, the projectile can hit multiple entities per flight", "title": "TODO Title" },
"multipletargets": {
"type": "boolean",
"default": true,
"description": "If true, the projectile can hit multiple entities per flight",
"title": "TODO Title"
},
"offset": {
"$ref": "../../../../general/array_3_number.json",
"default": [0.0, 0.5, 0.0],
@@ -50,14 +70,39 @@
},
"onFireTime": { "type": "number", "default": 5, "description": "Time in seconds that the entity hit will be on fire for", "title": "TODO Title" },
"particle": { "type": "string", "default": "iconcrack", "description": "Particle to use upon collision", "title": "TODO Title" },
"potionEffect": { "type": "integer", "default": -1, "description": "Defines the effect the arrow will apply to the entity it hits", "title": "TODO Title" },
"potionEffect": {
"type": "integer",
"default": -1,
"description": "Defines the effect the arrow will apply to the entity it hits",
"title": "TODO Title"
},
"power": { "type": "number", "default": 1.3, "description": "Determines the velocity of the projectile", "title": "TODO Title" },
"reflectOnHurt": { "type": "boolean", "default": false, "description": "If true, this entity will be reflected back when hit", "title": "TODO Title" },
"semirandomdiffdamage": { "type": "boolean", "default": false, "description": "If true, damage will be randomized based on damage and speed", "title": "TODO Title" },
"reflectOnHurt": {
"type": "boolean",
"default": false,
"description": "If true, this entity will be reflected back when hit",
"title": "TODO Title"
},
"semirandomdiffdamage": {
"type": "boolean",
"default": false,
"description": "If true, damage will be randomized based on damage and speed",
"title": "TODO Title"
},
"shootSound": { "type": "string", "description": "The sound that plays when the projectile is shot", "title": "TODO Title" },
"shoottarget": { "type": "boolean", "default": true, "description": "If true, the projectile will be shot towards the target of the entity firing it", "title": "TODO Title" },
"shoottarget": {
"type": "boolean",
"default": true,
"description": "If true, the projectile will be shot towards the target of the entity firing it",
"title": "TODO Title"
},
"shouldbounce": { "type": "boolean", "default": false, "description": "If true, the projectile will bounce upon hit", "title": "TODO Title" },
"splashPotion": { "type": "boolean", "default": false, "description": "If true, the projectile will be treated like a splash potion", "title": "TODO Title" },
"splashPotion": {
"type": "boolean",
"default": false,
"description": "If true, the projectile will be treated like a splash potion",
"title": "TODO Title"
},
"splashRange": { "type": "number", "default": 4, "description": "Radius in blocks of the 'splash' effect", "title": "TODO Title" },
"uncertaintyBase": {
"type": "number",