Updated
This commit is contained in:
@@ -7,12 +7,12 @@
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"required": [],
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"properties": {
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"priority": { "$ref": "./types/priority.json" },
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"max_dist": { "type": "number", "default": 0, "description": "Maximum distance to look for an entity", "title": "Max Dist" },
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"max_dist": { "type": "number", "default": 0, "description": "Maximum distance to look for an entity", "title": "Maximum Dist" },
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"max_flee": {
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"type": "number",
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"default": 0.5,
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"description": "Distance in blocks within the mob considers it should stop fleeing.",
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"title": "Max Flee"
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"title": "Maximum Flee"
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},
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"walk_speed_multiplier": {
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"type": "number",
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@@ -9,13 +9,13 @@
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"priority": { "$ref": "types/priority.json" },
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"speed_multiplier": { "$ref": "types/speed_multiplier.json" },
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"max_seconds_before_search": {
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"title": "Max Seconds Before Search",
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"title": "Maximum Seconds Before Search",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"type": "number"
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},
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"search_cooldown_max_seconds": {
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"title": "Search Cooldown Max Seconds",
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"title": "Search Cooldown Maximum Seconds",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"type": "number"
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@@ -17,7 +17,7 @@
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"type": "number",
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"default": 10.0,
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"description": "Minimum distance the target must be for the mob to run this goal.",
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"title": "Min Radius"
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"title": "Minimum Radius"
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},
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"within_radius_event": {
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"$ref": "../types/event.json",
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@@ -33,31 +33,31 @@
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},
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"x_max_rotation": {
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"type": "number",
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"title": "X Max Rotation",
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"title": "X Maximum Rotation",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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},
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"y_max_head_rotation": {
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"type": "number",
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"title": "Y Max Head Rotation",
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"title": "Y Maximum Head Rotation",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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},
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"max_distance": {
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"type": "number",
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"title": "Max Distance",
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"title": "Maximum Distance",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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},
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"max_sneak_range": {
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"type": "number",
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"title": "Max Sneak Range",
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"title": "Maximum Sneak Range",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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},
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"max_sprint_range": {
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"type": "number",
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"title": "Max Sprint Range",
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"title": "Maximum Sprint Range",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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},
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@@ -10,26 +10,26 @@
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"max_look_count": {
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"type": "integer",
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"default": 2,
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"description": "The max amount of unique looks a mob will have while looking around.",
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"title": "Max Look Count"
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"description": "The Maximum amount of unique looks a mob will have while looking around.",
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"title": "Maximum Look Count"
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},
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"max_look_time": {
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"type": "integer",
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"default": 40,
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"description": "The max amount of time (in ticks) a mob will stay looking at a direction while looking around.",
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"title": "Max Look Time"
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"description": "The Maximum amount of time (in ticks) a mob will stay looking at a direction while looking around.",
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"title": "Maximum Look Time"
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},
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"min_look_count": {
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"type": "integer",
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"default": 1,
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"description": "The min amount of unique looks a mob will have while looking around.",
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"title": "Min Look Count"
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"description": "The Minimum amount of unique looks a mob will have while looking around.",
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"title": "Minimum Look Count"
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},
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"min_look_time": {
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"type": "integer",
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"default": 20,
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"description": "The min amount of time (in ticks) a mob will stay looking at a direction while looking around.",
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"title": "Min Look Time"
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"description": "The Minimum amount of time (in ticks) a mob will stay looking at a direction while looking around.",
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"title": "Minimum Look Time"
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},
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"probability": { "type": "number", "default": 0.02, "description": "The probability of randomly looking around/sitting.", "title": "Probability" }
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}
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@@ -24,7 +24,7 @@
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"type": "number",
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"default": 10,
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"description": "The minimum amount of time in seconds before the mob can stand back up",
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"title": "Min Sit Time"
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"title": "Minimum Sit Time"
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},
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"start_chance": {
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"type": "number",
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@@ -16,7 +16,7 @@
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"turn_range": { "type": "number", "title": "Turn Range", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED" },
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"min_change_direction_time": {
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"type": "number",
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"title": "Min Change Direction Time",
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"title": "Minimum Change Direction Time",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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}
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@@ -29,13 +29,13 @@
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"type": "number",
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"default": 10,
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"description": "The maximum distance away a target can be before the mob gives up on stalking",
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"title": "Max Stalk Dist"
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"title": "Maximum Stalk Dist"
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},
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"pounce_max_dist": {
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"type": "number",
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"default": 5,
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"description": "The maximum distance away from the target in blocks to begin pouncing at the target",
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"title": "Pounce Max Dist"
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"title": "Pounce Maximum Dist"
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},
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"set_persistent": {
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"type": "boolean",
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@@ -47,7 +47,7 @@
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"strike_dist": {
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"type": "number",
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"default": 2,
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"description": "The max distance away from the target when landing from the pounce that will still result in damaging the target",
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"description": "The Maximum distance away from the target when landing from the pounce that will still result in damaging the target",
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"title": "Strike Dist"
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},
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"stuck_time": {
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@@ -10,7 +10,7 @@
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"carried_item_switch_time": {
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"type": "number",
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"default": 2,
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"description": "The max time in seconds that the trader will hold an item before attempting to switch for a different item that takes the same trade",
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"description": "The Maximum time in seconds that the trader will hold an item before attempting to switch for a different item that takes the same trade",
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"title": "Carried Item Switch Time"
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},
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"cooldown": {
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@@ -22,13 +22,13 @@
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"interest_time": {
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"type": "number",
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"default": 45,
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"description": "The max time in seconds that the trader will be interested with showing it's trade items",
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"description": "The Maximum time in seconds that the trader will be interested with showing it's trade items",
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"title": "Interest_time"
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},
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"remove_item_time": {
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"type": "number",
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"default": 1,
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"description": "The max time in seconds that the trader will wait when you no longer have items to trade",
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"description": "The Maximum time in seconds that the trader will wait when you no longer have items to trade",
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"title": "Remove Item Time"
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},
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"within_radius": {
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@@ -34,13 +34,13 @@
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"sound_delay_max": {
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"type": "integer",
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"default": 0,
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"description": "The max interval in which a sound will play",
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"description": "The Maximum interval in which a sound will play",
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"title": "Sound Delay Maximum"
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},
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"sound_delay_min": {
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"type": "integer",
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"default": 0,
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"description": "The min interval in which a sound will play",
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"description": "The Minimum interval in which a sound will play",
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"title": "Sound Delay Minimum"
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},
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"work_in_rain_tolerance": {
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