Added loop_delay
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@@ -309,7 +309,11 @@
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}
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]
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},
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"loop_delay": {
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"title": "Loop delay",
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"description": "How long to wait in seconds before looping this animation. Note that this expression is evaluated after each loop and on looping animation only.",
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"$ref": "../../../molang/1.8.0/number.json"
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},
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"override_previous_animation": {
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"title": "Override previous animation",
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"description": "Reset bones in this animation to the default pose before applying this animation.",
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@@ -343,12 +347,8 @@
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"title": "Sound effect",
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"description": "TODO",
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"type": "object",
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"propertyNames": {
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"pattern": "^[\\d.]+$"
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},
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"additionalProperties": {
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"$ref": "#/definitions/SoundEffect"
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}
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"propertyNames": { "pattern": "^[\\d.]+$" },
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"additionalProperties": { "$ref": "#/definitions/SoundEffect" }
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},
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"timeline": {
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"title": "Timeline",
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@@ -135,7 +135,7 @@
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"description": "The animation specification for 1.8.0",
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"properties": {
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"anim_time_update": {
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"title": "Start delay",
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"title": "Anim time update",
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"description": "How does time pass when playing the animation. Defaults to \"query.anim_time + query.delta_time\" which means advance in seconds.",
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"$ref": "../../../molang/1.8.0/number.json"
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},
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@@ -300,15 +300,18 @@
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"title": "Loop",
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"description": "Should this animation stop, loop, or stay on the last frame when finished (true, false, hold_on_last_frame)",
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"oneOf": [
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{
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"type": "boolean"
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},
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{ "type": "boolean" },
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{
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"type": "string",
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"enum": ["hold_on_last_frame"]
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}
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]
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},
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"loop_delay": {
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"title": "Loop delay",
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"description": "How long to wait in seconds before looping this animation. Note that this expression is evaluated after each loop and on looping animation only.",
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"$ref": "../../../molang/1.8.0/number.json"
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},
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"override_previous_animation": {
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"title": "Override previous animation",
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"description": "Reset bones in this animation to the default pose before applying this animation.",
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