Updated
This commit is contained in:
@@ -1,46 +1,34 @@
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.capped_surface",
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"title": "Capped surface",
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"title": "Capped Surface",
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"description": "Generates surface on blocks with non-solid blocks above or below.",
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"type": "object",
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"additionalProperties": false,
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"required": ["floor_materials", "ceiling_materials", "sea_material", "foundation_material"],
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"properties": {
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"ceiling_materials": {
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"title": "Ceiling materials",
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"title": "Ceiling Materials",
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"description": "Materials used for the surface ceiling.",
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"minItems": 1,
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"items": {
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"title": "Block reference",
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"title": "Block Reference",
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"description": "UNDOCUMENTATED",
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"type": "string"
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}
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},
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"floor_materials": {
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"title": "Floor materials",
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"title": "Floor Materials",
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"description": "Materials used for the surface floor.",
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"minItems": 1,
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"items": {
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"title": "Block reference",
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"title": "Block Reference",
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"description": "UNDOCUMENTATED",
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"type": "string"
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}
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},
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"sea_material": {
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"title": "Sea material",
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"description": "Material used to replace air blocks below sea level.",
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"type": "string"
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},
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"foundation_material": {
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"title": "Foundation material",
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"description": "Material used to repalce solid blocks that are not surface blocks.",
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"type": "string"
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},
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"beach_material": {
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"title": "Beach material",
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"description": "Material used to decorate surface near sea level.",
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"type": "string"
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}
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"sea_material": { "title": "Sea Material", "description": "Material used to replace air blocks below sea level.", "type": "string" },
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"foundation_material": { "title": "Foundation Material", "description": "Material used to repalce solid blocks that are not surface blocks.", "type": "string" },
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"beach_material": { "title": "Beach Material", "description": "Material used to decorate surface near sea level.", "type": "string" }
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}
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}
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@@ -8,41 +8,24 @@
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"maxProperties": 7,
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"additionalProperties": false,
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"properties": {
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"temperature": {
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"title": "Temperature",
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"description": "UNDOCUMENATED",
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"type": "number"
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},
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"downfall": {
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"title": "Downfall",
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"description": "UNDOCUMENATED",
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"type": "number"
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},
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"red_spores": {
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"title": "Red spores",
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"description": "UNDOCUMENATED",
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"type": "number"
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},
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"blue_spores": {
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"title": "Blue spores",
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"description": "UNDOCUMENATED",
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"type": "number"
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},
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"ash": {
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"title": "Ash",
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"description": "UNDOCUMENATED",
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"type": "number"
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},
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"white_ash": {
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"title": "White ash",
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"description": "UNDOCUMENATED",
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"type": "number"
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},
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"temperature": { "title": "Temperature", "description": "UNDOCUMENATED", "type": "number" },
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"downfall": { "title": "Downfall", "description": "UNDOCUMENATED", "type": "number" },
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"red_spores": { "title": "Red Spores", "description": "UNDOCUMENATED", "type": "number" },
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"blue_spores": { "title": "Blue Spores", "description": "UNDOCUMENATED", "type": "number" },
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"ash": { "title": "Ash", "description": "UNDOCUMENATED", "type": "number" },
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"white_ash": { "title": "White Ash", "description": "UNDOCUMENATED", "type": "number" },
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"snow_accumulation": {
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"title": "Snow accumulation",
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"title": "Snow Accumulation",
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"description": "UNDOCUMENATED",
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"type": "array",
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"items": [{ "type": "number" }, { "type": "number" }]
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"items": [
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{
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"type": "number"
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},
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{
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"type": "number"
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}
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]
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}
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}
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}
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@@ -1,7 +1,7 @@
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.forced_features",
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"title": "Forced features",
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"title": "Forced Features",
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"description": "Force specific decorative features (trees, plants, etc.) to appear in this Biome, regardless of normal decoration rules.",
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"type": "object",
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"minProperties": 0,
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@@ -37,25 +37,25 @@
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"type": "array",
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"items": [
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{
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"title": "Lower bound",
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"title": "Lower Bound",
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"description": "Lower bound (inclusive) of the scatter range, as an offset from the input point to scatter around",
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"$ref": "../../../../molang/1.8.0/number.json"
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},
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{
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"title": "Upper bound",
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"title": "Upper Bound",
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"description": "Upper bound (inclusive) of the scatter range, as an offset from the input point to scatter around",
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"$ref": "../../../../molang/1.8.0/number.json"
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}
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]
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},
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"grid_offset": {
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"title": "Step size",
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"title": "Step Size",
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"description": "When the distribution type is grid, defines the offset along this axis",
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"type": "integer",
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"minimum": 0
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},
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"step_size": {
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"title": "Step size",
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"title": "Step Size",
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"description": "When the distribution type is grid, defines the distance between steps along this axis",
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"type": "integer",
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"minimum": 1
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@@ -71,7 +71,7 @@
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"required": ["iterations", "places_feature", "identifier"],
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"properties": {
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"coordinate_eval_order": {
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"title": "Coordinate eval order",
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"title": "Coordinate Eval Order",
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"description": "The order in which coordinates will be evaluated. Should be used when a coordinate depends on another. If omitted, defaults to 'xzy'.",
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"type": "string",
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"enum": ["xyz", "xzy", "yxz", "yzx", "zxy", "zyx"]
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@@ -87,12 +87,12 @@
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"$ref": "../../../../molang/1.8.0/number.json"
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},
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"places_feature": {
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"title": "Places feature",
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"title": "Places Feature",
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"description": "UNDOCUMANTED",
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"type": "string"
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},
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"scatter_chance": {
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"title": "Scatter chance",
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"title": "Scatter Chance",
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"oneOf": [
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{
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"type": "object",
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@@ -124,78 +124,109 @@
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}
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]
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},
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"x": { "title": "X", "$ref": "#/definitions/coordinate" },
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"y": { "title": "X", "$ref": "#/definitions/coordinate" },
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"z": { "title": "X", "$ref": "#/definitions/coordinate" }
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"x": {
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"title": "X",
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"$ref": "#/definitions/coordinate"
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},
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"y": {
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"title": "X",
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"$ref": "#/definitions/coordinate"
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},
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"z": {
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"title": "X",
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"$ref": "#/definitions/coordinate"
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}
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}
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}
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},
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"properties": {
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"after_sky_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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"items": { "$ref": "#/defintions/iteration" }
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"items": {
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"$ref": "#/defintions/iteration"
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}
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},
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"after_surface_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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"items": { "$ref": "#/defintions/iteration" }
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"items": {
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"$ref": "#/defintions/iteration"
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}
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},
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"after_underground_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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"items": { "$ref": "#/defintions/iteration" }
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"items": {
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"$ref": "#/defintions/iteration"
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}
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},
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"before_sky_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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"items": { "$ref": "#/defintions/iteration" }
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"items": {
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"$ref": "#/defintions/iteration"
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}
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},
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"before_surface_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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"items": { "$ref": "#/defintions/iteration" }
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"items": {
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"$ref": "#/defintions/iteration"
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}
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},
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"before_underground_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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"items": { "$ref": "#/defintions/iteration" }
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"items": {
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"$ref": "#/defintions/iteration"
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}
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},
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"final_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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"items": { "$ref": "#/defintions/iteration" }
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"items": {
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"$ref": "#/defintions/iteration"
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}
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},
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"first_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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"items": { "$ref": "#/defintions/iteration" }
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"items": {
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"$ref": "#/defintions/iteration"
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}
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},
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"surface_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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"items": { "$ref": "#/defintions/iteration" }
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"items": {
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"$ref": "#/defintions/iteration"
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}
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},
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"sky_pass": {
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"title": "First pass",
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"title": "First Pass",
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"description": "UNDOCUMENTED",
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"type": "array",
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||||
"items": { "$ref": "#/defintions/iteration" }
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"items": {
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||||
"$ref": "#/defintions/iteration"
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}
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},
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"underground_pass": {
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"title": "First pass",
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"title": "First Pass",
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||||
"description": "UNDOCUMENTED",
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||||
"type": "array",
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||||
"items": { "$ref": "#/defintions/iteration" }
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||||
"items": {
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||||
"$ref": "#/defintions/iteration"
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}
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}
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}
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}
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@@ -1,42 +1,18 @@
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.frozen_ocean_surface",
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"title": "Frozen ocean surface",
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"title": "Frozen Ocean Surface",
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"description": "Similar to overworld_surface. Adds icebergs.",
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"type": "object",
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"minProperties": 0,
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"maxProperties": 6,
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"additionalProperties": false,
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"properties": {
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"top_material": {
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"title": "Top material",
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"description": "Controls the block type used for the surface of this biome.",
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"string": "string"
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},
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"mid_material": {
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"title": "Mid material",
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"description": "Controls the block type used in a layer below the surface of this biome.",
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"string": "string"
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},
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"sea_floor_material": {
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"title": "Sea floor material",
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"description": "Controls the block type used as a floor for bodies of water in this biome.",
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"string": "boostringlean"
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},
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"foundation_material": {
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"title": "Foundation material",
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"description": "Controls the block type used deep underground in this biome.",
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"string": "string"
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},
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"sea_material": {
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"title": "Sea material",
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"description": "Controls the block type used for the bodies of water in this biome.",
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"string": "string"
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},
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"sea_floor_depth": {
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"title": "Sea floor depth",
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"description": "Controls how deep below the world water level the floor should occur.",
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"type": "integer"
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}
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"top_material": { "title": "Top Material", "description": "Controls the block type used for the surface of this biome.", "string": "string" },
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||||
"mid_material": { "title": "Mid Material", "description": "Controls the block type used in a layer below the surface of this biome.", "string": "string" },
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"sea_floor_material": { "title": "Sea Floor Material", "description": "Controls the block type used as a floor for bodies of water in this biome.", "string": "boostringlean" },
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"foundation_material": { "title": "Foundation Material", "description": "Controls the block type used deep underground in this biome.", "string": "string" },
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||||
"sea_material": { "title": "Sea Material", "description": "Controls the block type used for the bodies of water in this biome.", "string": "string" },
|
||||
"sea_floor_depth": { "title": "Sea Floor Depth", "description": "Controls how deep below the world water level the floor should occur.", "type": "integer" }
|
||||
}
|
||||
}
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||||
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||||
@@ -1,7 +1,7 @@
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{
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||||
"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.ignore_automatic_features",
|
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"title": "Ignore automatic features",
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"title": "Ignore Automatic Features",
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"description": "No features will be automatically attached to this Biome, only features specified in the minecraft:forced_features component will appear.",
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"type": "object",
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"additionalProperties": false,
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||||
|
||||
@@ -1,7 +1,7 @@
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||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.legacy_world_generation_rules",
|
||||
"title": "Legacy world generation rules",
|
||||
"title": "Legacy World Generation Rules",
|
||||
"description": "Additional world generation control applicable only to legacy limited worlds.",
|
||||
"type": "object",
|
||||
"additionalProperties": false,
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||||
|
||||
@@ -1,62 +1,22 @@
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||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.mesa_surface",
|
||||
"title": "Mesa surface",
|
||||
"title": "Mesa Surface",
|
||||
"description": "Similar to overworld_surface. Adds colored strata and optional pillars.",
|
||||
"type": "object",
|
||||
"minProperties": 0,
|
||||
"maxProperties": 10,
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"top_material": {
|
||||
"title": "Top material",
|
||||
"description": "Controls the block type used for the surface of this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"mid_material": {
|
||||
"title": "Mid material",
|
||||
"description": "Controls the block type used in a layer below the surface of this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"sea_floor_material": {
|
||||
"title": "Sea floor material",
|
||||
"description": "Controls the block type used as a floor for bodies of water in this biome.",
|
||||
"string": "boostringlean"
|
||||
},
|
||||
"foundation_material": {
|
||||
"title": "Foundation material",
|
||||
"description": "Controls the block type used deep underground in this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"sea_material": {
|
||||
"title": "Sea material",
|
||||
"description": "Controls the block type used for the bodies of water in this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"sea_floor_depth": {
|
||||
"title": "Sea floor depth",
|
||||
"description": "Controls how deep below the world water level the floor should occur.",
|
||||
"type": "integer"
|
||||
},
|
||||
"clay_material": {
|
||||
"title": "Clay material",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"type": "string"
|
||||
},
|
||||
"hard_clay_material": {
|
||||
"title": "Hard clay material",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"type": "string"
|
||||
},
|
||||
"bryce_pillars": {
|
||||
"title": "Bryce pillars",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"type": "boolean"
|
||||
},
|
||||
"has_forest": {
|
||||
"title": "Has forest",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"type": "boolean"
|
||||
}
|
||||
"top_material": { "title": "Top Material", "description": "Controls the block type used for the surface of this biome.", "string": "string" },
|
||||
"mid_material": { "title": "Mid Material", "description": "Controls the block type used in a layer below the surface of this biome.", "string": "string" },
|
||||
"sea_floor_material": { "title": "Sea Floor Material", "description": "Controls the block type used as a floor for bodies of water in this biome.", "string": "boostringlean" },
|
||||
"foundation_material": { "title": "Foundation Material", "description": "Controls the block type used deep underground in this biome.", "string": "string" },
|
||||
"sea_material": { "title": "Sea Material", "description": "Controls the block type used for the bodies of water in this biome.", "string": "string" },
|
||||
"sea_floor_depth": { "title": "Sea Floor Depth", "description": "Controls how deep below the world water level the floor should occur.", "type": "integer" },
|
||||
"clay_material": { "title": "Clay Material", "description": "UNDOCUMENTATED", "type": "string" },
|
||||
"hard_clay_material": { "title": "Hard Clay Material", "description": "UNDOCUMENTATED", "type": "string" },
|
||||
"bryce_pillars": { "title": "Bryce Pillars", "description": "UNDOCUMENTATED", "type": "boolean" },
|
||||
"has_forest": { "title": "Has Forest", "description": "UNDOCUMENTATED", "type": "boolean" }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,15 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.nether_generation_rules",
|
||||
"title": "Nether generation rules",
|
||||
"title": "Nether Generation Rules",
|
||||
"description": "Controls how this biome is instantiated (and then potentially modified) during world generation of the nether.",
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"target_temperature": {
|
||||
"title": "Target temperature",
|
||||
"description": "Temperature with which this biome should selected, relative to other biomes.",
|
||||
"type": "number"
|
||||
},
|
||||
"target_humidity": {
|
||||
"title": "Target humidity",
|
||||
"description": "Humidity with which this biome should selected, relative to other biomes.",
|
||||
"type": "number"
|
||||
},
|
||||
"target_altitude": {
|
||||
"title": "Target altitude",
|
||||
"description": "Altitude with which this biome should selected, relative to other biomes.",
|
||||
"type": "number"
|
||||
},
|
||||
"target_weirdness": {
|
||||
"title": "Target weirdness",
|
||||
"description": "Weirdness with which this biome should selected, relative to other biomes.",
|
||||
"type": "number"
|
||||
},
|
||||
"weight": {
|
||||
"title": "Weight",
|
||||
"description": "Weight with which this biome should selected, relative to other biomes.",
|
||||
"type": "number"
|
||||
}
|
||||
"target_temperature": { "title": "Target Temperature", "description": "Temperature with which this biome should selected, relative to other biomes.", "type": "number" },
|
||||
"target_humidity": { "title": "Target Humidity", "description": "Humidity with which this biome should selected, relative to other biomes.", "type": "number" },
|
||||
"target_altitude": { "title": "Target Altitude", "description": "Altitude with which this biome should selected, relative to other biomes.", "type": "number" },
|
||||
"target_weirdness": { "title": "Target Weirdness", "description": "Weirdness with which this biome should selected, relative to other biomes.", "type": "number" },
|
||||
"weight": { "title": "Weight", "description": "Weight with which this biome should selected, relative to other biomes.", "type": "number" }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.nether_surface",
|
||||
"title": "Nether surface",
|
||||
"title": "Nether Surface",
|
||||
"description": "Use default Minecraft Nether terrain generation.",
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.overworld_generation_rules",
|
||||
"title": "Overworld generation rules",
|
||||
"title": "Overworld Generation Rules",
|
||||
"description": "Control how this biome is instantiated (and then potentially modified) during world generation of the overworld.",
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
@@ -10,7 +10,7 @@
|
||||
"oneOf": [
|
||||
{
|
||||
"type": "string",
|
||||
"title": "Block reference",
|
||||
"title": "Block Reference",
|
||||
"description": "UNDOCUMENTATED"
|
||||
},
|
||||
{
|
||||
@@ -22,14 +22,14 @@
|
||||
{
|
||||
"type": "string",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"title": "Block reference"
|
||||
"title": "Block Reference"
|
||||
},
|
||||
{
|
||||
"type": "array",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"items": [
|
||||
{
|
||||
"title": "Biome reference",
|
||||
"title": "Biome Reference",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"type": "string"
|
||||
},
|
||||
@@ -47,28 +47,12 @@
|
||||
}
|
||||
},
|
||||
"properties": {
|
||||
"hills_transformation": {
|
||||
"title": "Hills transformation",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"$ref": "#/definitions/transformation"
|
||||
},
|
||||
"mutate_transformation": {
|
||||
"title": "Mutate transformation",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"$ref": "#/definitions/transformation"
|
||||
},
|
||||
"river_transformation": {
|
||||
"title": "River transformation",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"$ref": "#/definitions/transformation"
|
||||
},
|
||||
"shore_transformation": {
|
||||
"title": "Shore transformation",
|
||||
"description": "UNDOCUMENTATED",
|
||||
"$ref": "#/definitions/transformation"
|
||||
},
|
||||
"hills_transformation": { "title": "Hills Transformation", "description": "UNDOCUMENTATED", "$ref": "#/definitions/transformation" },
|
||||
"mutate_transformation": { "title": "Mutate Transformation", "description": "UNDOCUMENTATED", "$ref": "#/definitions/transformation" },
|
||||
"river_transformation": { "title": "River Transformation", "description": "UNDOCUMENTATED", "$ref": "#/definitions/transformation" },
|
||||
"shore_transformation": { "title": "Shore Transformation", "description": "UNDOCUMENTATED", "$ref": "#/definitions/transformation" },
|
||||
"generate_for_climates": {
|
||||
"title": "Generate for climates",
|
||||
"title": "Generate For Climates",
|
||||
"description": "Controls the world generation climate categories that this biome can spawn for. A single biome can be associated with multiple categories with different weightings.",
|
||||
"type": "array",
|
||||
"items": {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.overworld_height",
|
||||
"title": "Overworld height",
|
||||
"title": "Overworld Height",
|
||||
"description": "Noise parameters used to drive terrain height in the Overworld.",
|
||||
"type": "object",
|
||||
"minProperties": 0,
|
||||
@@ -9,13 +9,20 @@
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"noise_params": {
|
||||
"title": "Noise params",
|
||||
"title": "Noise Params",
|
||||
"description": "UNDOCUMENATED",
|
||||
"type": "array",
|
||||
"items": [{ "type": "number" }, { "type": "number" }]
|
||||
"items": [
|
||||
{
|
||||
"type": "number"
|
||||
},
|
||||
{
|
||||
"type": "number"
|
||||
}
|
||||
]
|
||||
},
|
||||
"noise_type": {
|
||||
"title": "Noise type",
|
||||
"title": "Noise Type",
|
||||
"description": "UNDOCUMENATED",
|
||||
"type": "string",
|
||||
"enum": [
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.surface_material_adjustments",
|
||||
"title": "Surface material adjustments",
|
||||
"title": "Surface Material Adjustments",
|
||||
"description": "Specify fine-detail changes to blocks used in terrain generation (based on a noise function)",
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
@@ -16,12 +16,18 @@
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"height_range": {
|
||||
"title": "Height range",
|
||||
"title": "Height Range",
|
||||
"description": "Defines a range of noise values [min, max] for which this adjustment should be applied.",
|
||||
"type": "array",
|
||||
"items": [
|
||||
{ "$ref": "../../../../molang/1.8.0/number.json", "title": "Min" },
|
||||
{ "$ref": "../../../../molang/1.8.0/number.json", "title": "Max" }
|
||||
{
|
||||
"$ref": "../../../../molang/1.8.0/number.json",
|
||||
"title": "Min"
|
||||
},
|
||||
{
|
||||
"$ref": "../../../../molang/1.8.0/number.json",
|
||||
"title": "Max"
|
||||
}
|
||||
]
|
||||
},
|
||||
"materials": {
|
||||
@@ -31,39 +37,47 @@
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"top_material": {
|
||||
"title": "Top material",
|
||||
"title": "Top Material",
|
||||
"description": "Controls the block type used for the surface of this biome when this adjustment is active.",
|
||||
"type": "string"
|
||||
},
|
||||
"mid_material": {
|
||||
"title": "Mid material",
|
||||
"title": "Mid Material",
|
||||
"description": "Controls the block type used in a layer below the surface of this biome when this adjustment is active.",
|
||||
"type": "string"
|
||||
},
|
||||
"sea_floor_material": {
|
||||
"title": "Sea floor material",
|
||||
"title": "Sea Floor Material",
|
||||
"description": "Controls the block type used as a floor for bodies of water in this biome when this adjustment is active.",
|
||||
"type": "string"
|
||||
},
|
||||
"foundation_material": {
|
||||
"title": "Top materials",
|
||||
"title": "Top Materials",
|
||||
"description": "Controls the block type used deep underground in this biome when this adjustment is active.",
|
||||
"type": "string"
|
||||
},
|
||||
"sea_material": {
|
||||
"title": "Top materials",
|
||||
"title": "Top Materials",
|
||||
"description": "Controls the block type used in the bodies of water in this biome when this adjustment is active.",
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"noise_range": {
|
||||
"title": "Noise range",
|
||||
"title": "Noise Range",
|
||||
"description": "Defines a range of noise values [min, max] for which this adjustment should be applied.",
|
||||
"type": "array",
|
||||
"items": [
|
||||
{ "minimum": -1, "maximum": 1, "title": "Min" },
|
||||
{ "minimum": -1, "maximum": 1, "title": "Max" }
|
||||
{
|
||||
"minimum": -1,
|
||||
"maximum": 1,
|
||||
"title": "Min"
|
||||
},
|
||||
{
|
||||
"minimum": -1,
|
||||
"maximum": 1,
|
||||
"title": "Max"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,42 +1,18 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.surface_parameters",
|
||||
"title": "Surface parameters",
|
||||
"title": "Surface Parameters",
|
||||
"description": "Control the blocks used for the default Minecraft Overworld terrain generation.",
|
||||
"type": "object",
|
||||
"minProperties": 0,
|
||||
"maxProperties": 6,
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"top_material": {
|
||||
"title": "Top material",
|
||||
"description": "Controls the block type used for the surface of this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"mid_material": {
|
||||
"title": "Mid material",
|
||||
"description": "Controls the block type used in a layer below the surface of this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"sea_floor_material": {
|
||||
"title": "Sea floor material",
|
||||
"description": "Controls the block type used as a floor for bodies of water in this biome.",
|
||||
"string": "boostringlean"
|
||||
},
|
||||
"foundation_material": {
|
||||
"title": "Foundation material",
|
||||
"description": "Controls the block type used deep underground in this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"sea_material": {
|
||||
"title": "Sea material",
|
||||
"description": "Controls the block type used for the bodies of water in this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"sea_floor_depth": {
|
||||
"title": "Sea floor depth",
|
||||
"description": "Controls how deep below the world water level the floor should occur.",
|
||||
"type": "integer"
|
||||
}
|
||||
"top_material": { "title": "Top Material", "description": "Controls the block type used for the surface of this biome.", "string": "string" },
|
||||
"mid_material": { "title": "Mid Material", "description": "Controls the block type used in a layer below the surface of this biome.", "string": "string" },
|
||||
"sea_floor_material": { "title": "Sea Floor Material", "description": "Controls the block type used as a floor for bodies of water in this biome.", "string": "boostringlean" },
|
||||
"foundation_material": { "title": "Foundation Material", "description": "Controls the block type used deep underground in this biome.", "string": "string" },
|
||||
"sea_material": { "title": "Sea Material", "description": "Controls the block type used for the bodies of water in this biome.", "string": "string" },
|
||||
"sea_floor_depth": { "title": "Sea Floor Depth", "description": "Controls how deep below the world water level the floor should occur.", "type": "integer" }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,42 +1,18 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.swamp_surface",
|
||||
"title": "Swamp surface",
|
||||
"title": "Swamp Surface",
|
||||
"description": "Similar to overworld_surface. Adds swamp surface details.",
|
||||
"type": "object",
|
||||
"minProperties": 0,
|
||||
"maxProperties": 6,
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"top_material": {
|
||||
"title": "Top material",
|
||||
"description": "Controls the block type used for the surface of this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"mid_material": {
|
||||
"title": "Mid material",
|
||||
"description": "Controls the block type used in a layer below the surface of this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"sea_floor_material": {
|
||||
"title": "Sea floor material",
|
||||
"description": "Controls the block type used as a floor for bodies of water in this biome.",
|
||||
"string": "boostringlean"
|
||||
},
|
||||
"foundation_material": {
|
||||
"title": "Foundation material",
|
||||
"description": "Controls the block type used deep underground in this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"sea_material": {
|
||||
"title": "Sea material",
|
||||
"description": "Controls the block type used for the bodies of water in this biome.",
|
||||
"string": "string"
|
||||
},
|
||||
"sea_floor_depth": {
|
||||
"title": "Sea floor depth",
|
||||
"description": "Controls how deep below the world water level the floor should occur.",
|
||||
"type": "integer"
|
||||
}
|
||||
"top_material": { "title": "Top Material", "description": "Controls the block type used for the surface of this biome.", "string": "string" },
|
||||
"mid_material": { "title": "Mid Material", "description": "Controls the block type used in a layer below the surface of this biome.", "string": "string" },
|
||||
"sea_floor_material": { "title": "Sea Floor Material", "description": "Controls the block type used as a floor for bodies of water in this biome.", "string": "boostringlean" },
|
||||
"foundation_material": { "title": "Foundation Material", "description": "Controls the block type used deep underground in this biome.", "string": "string" },
|
||||
"sea_material": { "title": "Sea Material", "description": "Controls the block type used for the bodies of water in this biome.", "string": "string" },
|
||||
"sea_floor_depth": { "title": "Sea Floor Depth", "description": "Controls how deep below the world water level the floor should occur.", "type": "integer" }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.the_end_surface",
|
||||
"title": "The end surface",
|
||||
"title": "End Surface",
|
||||
"description": "Use default Minecraft End terrain generation.",
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
|
||||
@@ -7,11 +7,6 @@
|
||||
"type": "object",
|
||||
"title": "Biome",
|
||||
"description": "A biome definition",
|
||||
"allOf": [
|
||||
{
|
||||
"if": { "properties": { "format_version": { "type": "string", "const": "1.12.0" } } },
|
||||
"then": { "$ref": "./1.12.0/biomes.json" }
|
||||
}
|
||||
]
|
||||
"allOf": [{ "if": { "properties": { "format_version": { "type": "string", "const": "1.12.0" } } }, "then": { "$ref": "./1.12.0/biomes.json" } }]
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user