auto: Generated Json Schemas

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Blockception Bot
2021-10-31 13:38:29 +00:00
parent 62e7202ee6
commit 6b5a2bab79
21 changed files with 21 additions and 21 deletions

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{"$id":"blockception.minecraft.behavior.animation_controller","examples":[{"format_version":"1.17.0","animation_controllers":{"controller.animation.example":{"initial_state":"default","states":{"default":{"transitions":[{"state_1":"query.is_baby"}]},"state_1":{}}}}}],"definitions":{"animationspec":{"anyOf":[{"title":"Animation Specification","description":"A single string that specifies which animation there are","type":"string"},{"type":"object","title":"Animation Specification","description":"A object specification on when to animate","maxProperties":1,"minProperties":1,"additionalProperties":{"$ref":"#/definitions/A"}}]},"particle_effect_spec":{"additionalProperties":false,"type":"object","required":["effect"],"properties":{"bind_to_actor":{"type":"boolean","title":"Bind To Actor","description":"Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).","const":false},"effect":{"type":"string","title":"Effect","description":"The name of a particle effect that should be played"},"locator":{"type":"string","title":"Locator","description":"The name of a locator on the actor where the effect should be located"},"pre_effect_script":{"type":"string","title":"Pre Effect Script","description":"A molang script that will be run when the particle emitter is initialized"}}},"commands":{"type":"string","description":"The event or commands to execute","title":"Commands","oneOf":[{"pattern":"^@s .+$","title":"Event"},{"pattern":"^/.+$","title":"Command"},{"pattern":"^.+;$","title":"Molang"}]},"A":{"type":"string","title":"Molang","description":"Molang definition","format":"molang","examples":["query.variant"]},"B":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","enum":["1.17.40","1.17.30","1.17.0","1.16.0","1.15.0","1.14.0","1.13.0","1.12.0","1.10.0","1.8.0"]}},"type":"object","title":"Animation Controller","description":"Animation controller for behaviors","required":["format_version","animation_controllers"],"additionalProperties":false,"properties":{"format_version":{"$ref":"#/definitions/B"},"animation_controllers":{"type":"object","title":"Animation Controllers","description":"The animation controllers schema for","propertyNames":{"pattern":"^controller\\.animation\\.[a-z\\.]+","examples":["controller.animation.example","controller.animation.example.foo"]},"additionalProperties":{"additionalProperties":false,"type":"object","title":"Animation Controller","description":"A single animation controller","required":["states"],"minProperties":1,"properties":{"states":{"title":"States","description":"The states of this animation controller","propertyNames":{"pattern":"[a-z\\.]+"},"minProperties":1,"type":"object","additionalProperties":{"additionalProperties":false,"title":"Animation State","description":"Animation state","type":"object","properties":{"animations":{"title":"Animations","description":"The animations definition for","type":"array","items":{"$ref":"#/definitions/animationspec","description":"The key definition of an animation to play, defined in the entity","title":"Animations"}},"on_entry":{"type":"array","description":"Events, commands or transitions to preform on entry of this state","title":"On Entry","items":{"$ref":"#/definitions/commands"}},"on_exit":{"type":"array","description":"Events, commands or transitions to preform on exit of this state","title":"On Exit","items":{"$ref":"#/definitions/commands"}},"transitions":{"title":"Transition","description":"The transition definition for","minProperties":1,"type":"array","items":{"title":"Transition","description":"A transition to another state","type":"object","maxProperties":1,"minProperties":1,"examples":[{"default":"query.is_chested"}],"additionalProperties":{"$ref":"#/definitions/A"}}}}}},"initial_state":{"title":"Initial State","description":"The state to start with, if not specified state at position 0 in the array is used","type":"string","examples":["default"]}}}}}}
{"$id":"blockception.minecraft.behavior.animation_controller","examples":[{"format_version":"1.17.0","animation_controllers":{"controller.animation.example":{"initial_state":"default","states":{"default":{"transitions":[{"state_1":"query.is_baby"}]},"state_1":{}}}}}],"definitions":{"animationspec":{"anyOf":[{"title":"Animation Specification","description":"A single string that specifies which animation there are","type":"string"},{"type":"object","title":"Animation Specification","description":"A object specification on when to animate","maxProperties":1,"minProperties":1,"additionalProperties":{"$ref":"#/definitions/A"}}]},"particle_effect_spec":{"additionalProperties":false,"type":"object","required":["effect"],"properties":{"bind_to_actor":{"type":"boolean","title":"Bind To Actor","description":"Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).","const":false},"effect":{"type":"string","title":"Effect","description":"The name of a particle effect that should be played"},"locator":{"type":"string","title":"Locator","description":"The name of a locator on the actor where the effect should be located"},"pre_effect_script":{"type":"string","title":"Pre Effect Script","description":"A molang script that will be run when the particle emitter is initialized"}}},"commands":{"type":"string","description":"The event or commands to execute","title":"Commands","oneOf":[{"pattern":"^@s .+$","title":"Event"},{"pattern":"^/.+$","title":"Command"},{"pattern":"^.+;$","title":"Molang"}]},"A":{"type":"string","title":"Molang","description":"Molang definition","format":"molang","examples":["query.variant"]},"B":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","examples":["1.17.40","1.17.30","1.17.0","1.16.0","1.15.0","1.14.0","1.13.0","1.12.0","1.10.0","1.8.0"]}},"type":"object","title":"Animation Controller","description":"Animation controller for behaviors","required":["format_version","animation_controllers"],"additionalProperties":false,"properties":{"format_version":{"$ref":"#/definitions/B"},"animation_controllers":{"type":"object","title":"Animation Controllers","description":"The animation controllers schema for","propertyNames":{"pattern":"^controller\\.animation\\.[a-z\\.]+","examples":["controller.animation.example","controller.animation.example.foo"]},"additionalProperties":{"additionalProperties":false,"type":"object","title":"Animation Controller","description":"A single animation controller","required":["states"],"minProperties":1,"properties":{"states":{"title":"States","description":"The states of this animation controller","propertyNames":{"pattern":"[a-z\\.]+"},"minProperties":1,"type":"object","additionalProperties":{"additionalProperties":false,"title":"Animation State","description":"Animation state","type":"object","properties":{"animations":{"title":"Animations","description":"The animations definition for","type":"array","items":{"$ref":"#/definitions/animationspec","description":"The key definition of an animation to play, defined in the entity","title":"Animations"}},"on_entry":{"type":"array","description":"Events, commands or transitions to preform on entry of this state","title":"On Entry","items":{"$ref":"#/definitions/commands"}},"on_exit":{"type":"array","description":"Events, commands or transitions to preform on exit of this state","title":"On Exit","items":{"$ref":"#/definitions/commands"}},"transitions":{"title":"Transition","description":"The transition definition for","minProperties":1,"type":"array","items":{"title":"Transition","description":"A transition to another state","type":"object","maxProperties":1,"minProperties":1,"examples":[{"default":"query.is_chested"}],"additionalProperties":{"$ref":"#/definitions/A"}}}}}},"initial_state":{"title":"Initial State","description":"The state to start with, if not specified state at position 0 in the array is used","type":"string","examples":["default"]}}}}}}

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