Updated
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@@ -8,13 +8,11 @@
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"damage_conditions": {
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"type": "array",
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"title": "Damage Conditions",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"description": "An array of conditions used to compare the event to.",
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"items": {
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"type": "object",
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"title": "Damage Condition",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"description": "A condition used to compare the event to.",
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"additionalProperties": false,
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"properties": {
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"filters": { "$ref": "../../filters/filters.json" },
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@@ -22,8 +20,7 @@
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"damage_per_tick": {
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"type": "integer",
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"title": "Damage Per Tick",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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"description": "Amount of damage done each tick that the conditions are met."
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}
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}
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}
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@@ -69,7 +69,7 @@
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"properties": {
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"table": {
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"type": "string",
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"default": "",
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"$ref": "../../../../general/loot_table/identifier.json",
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"description": "File path, relative to the Behavior Pack's path, to the loot table file.",
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"title": "Table"
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}
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@@ -83,7 +83,7 @@
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},
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"transform_to_item": {
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"type": "string",
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"title": "Transform to item",
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"title": "Transform To Item",
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"description": "The feed item used will transform to this item upon successful interaction. Format: itemName:auxValue"
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},
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"use_item": { "type": "boolean", "default": false, "description": "If true, the interaction will use an item.", "title": "Use Item" }
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@@ -92,8 +92,7 @@
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},
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"properties": {
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"interactions": {
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"description": "The interactions",
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"title": "Interactions",
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"oneOf": [
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{ "type": "object", "$ref": "#/definitions/interaction_spec" },
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@@ -21,8 +21,7 @@
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"entity_filter": {
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"$ref": "../../filters/filters.json",
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"title": "Entity Filter",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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"description": "Filter to use for conditions"
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}
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}
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}
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@@ -11,6 +11,10 @@
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"description": "The maximum number in degrees the mob can turn per tick.",
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"title": "Maximum Turn"
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},
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"sway_amplitude": { "type": "number", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Sway Amplitude" }
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"sway_amplitude": {
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"type": "number",
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"description": "The amount of sway that is allowed for movement.",
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"title": "Sway Amplitude"
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}
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}
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}
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@@ -36,13 +36,12 @@
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"always_show": { "type": "boolean", "default": false, "description": "If true, the name will always be shown", "title": "Always Show" },
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"default_trigger": { "$ref": "../types/trigger.json", "description": "Trigger to run when the entity gets named", "title": "Default Trigger" },
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"name_actions": {
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"title": "Name Actions",
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"description": "Describes the special names for this entity and the events to call when the entity acquires those names",
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"oneOf": [
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{ "type": "array", "items": { "$ref": "#/definitions/name_action" } },
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{ "type": "object", "$ref": "#/definitions/name_action" }
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],
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"title": "Name Actions"
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]
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}
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}
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}
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@@ -1,6 +1,6 @@
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{
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"$id": "blockception.minecraft.behavior.entities.1.16.0.minecraft.scheduler",
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"description": "Defines a list of items the mob wants to share or pick up. Each item must have the following parameters:",
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"description": "fires off scheduled mob events at time of day events.",
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"type": "object",
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"title": "Scheduler 1.16.0",
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"additionalProperties": false,
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@@ -71,7 +71,7 @@
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"properties": {
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"entities": {
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"title": "Entities",
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"description": "UNDOCUMENTED",
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"description": "The entities to spawn",
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"$comment": "UNDOCUMENTED",
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"oneOf": [
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{ "type": "object", "$ref": "#/definitions/entity_spawn" },
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@@ -2,10 +2,10 @@
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"$id": "blockception.minecraft.behavior.entities.filters.is_game_rule",
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"type": "object",
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"title": "Is Game Rule",
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"description": "UNDOCUMENTED:",
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"description": "Tests whether a named game rule is active.",
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"required": ["domain"],
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"properties": {
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"domain": { "description": "The Game Rule to test.", "title": "Domain" },
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"domain": { "description": "The Game Rule to test.", "title": "Domain", "examples": ["domobspawning"] },
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"operator": { "$ref": "./types/operator.json" },
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"subject": { "$ref": "./types/subject.json" },
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"value": { "description": "Tests whether a named game rule is active.", "default": true, "type": "boolean", "title": "Value" }
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